Comments (1)
So I finally gave myself a chance to look into this issue today. While it's possible to add this feature and I've done so in my current branch, I'll need to do some additional work to automatically make it as portable as you're describing.
The program stores the state of the mod manager in a registry key which isn't directly portable, so you'd need to import and export that manually. If I start serializing this data in JSON within the studio directory then that should suffice.
I've started work on it here using a registry solution. If you'd like to opt-in early you can take a look here:
https://github.com/CloneTrooper1019/Roblox-Studio-Mod-Manager/tree/custom-install-dir
Note that this won't be forward compatible with whatever JSON solution I come up with, I just don't want to spend too much time working on this right now since I need to focus on my job.
from roblox-studio-mod-manager.
Related Issues (20)
- Any help [System Error] HOT 3
- Fluent Redesign for Windows HOT 1
- Breaking Exporting - Dev assets stuff (eg. Toolbox.) HOT 1
- App Not Opening HOT 5
- The specificed data could not be decrypted
- Unhandled exception upon a non-200 response from rbxcdn.com
- Selecting older version bricks RSMM on next startup
- Unable to open place by pressing edit on website HOT 2
- Older versions are no longer supported
- Remove the -launchmode argument when launching with a URL
- is this ever gonna be updated? HOT 3
- Proposed new Logo HOT 1
- Stuck in a logging in loop HOT 1
- Clicking "Launch Studio" crashes program HOT 1
- freezing HOT 1
- I get this error when trying to launch
- Login Failed - An error occurred while logging into Studio. Please login on the website or try again later. HOT 1
- How do you uninstall the mod manager? HOT 1
- Roblox Studio Mod Manager cannot connect to anything
- Capabilities of the manager HOT 2
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