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project-one's Introduction

Eigengrau - Project One

software license: zlib content license: CC BY credits.txt

A twist at every turn!

Explore a colorful shoot 'em up with varied and diverse gameplay beyond the familiar shooting and dodging. Every situation, every enemy, and every boss offers a different handcrafted experience.

Journey across burning mountains, frozen plains, below the ocean, and outer space, driven towards an unknown goal. Collect ancient fragments of mysterious origin, and try to find yourself, while the world around you falls into darkness.

Are you really doing the right thing?

Have Fun (Gameplay)

  • Experience more than 50 different handcrafted arcade stages and 10 challenging bosses across 8.5 areas.
  • Swing around enemies, hide in the dark, jump through space and time, rotate with the environment, and avoid tricky obstacles.
  • Each stage is carefully introduced, gradually advanced, and twisted into countless exciting variations.

Be in Control (Accessibility)

  • You can change difficulty and game speed, or equip a shield to fit your playing style.
  • Practice individual stages and find the best strategy, or play everything at once in Classic Mode.
  • Disable unwanted effects, adjust the interface, rotate the screen (Tate), and remap controls to your liking.

Reach the Top (Scoring)

  • Race against time, keep up your multiplier, and break the highscore.
  • Solve additional tasks to receive bonus points and try to get the highest medal in every stage.
  • Unlock trophies/achievements by turning the rules upside down and thinking outside the box.

Work Together (Multiplayer)

  • A completely new experience: Local co-op changes how some of the stages work and feel.
  • Play with a friend on the same computer and support one another. Or don't. 🙂

Made with the Core Engine (GitHub, GitLab)

Windows, Linux and macOS Version:
https://store.steampowered.com/app/1624320/Eigengrau/
https://mausgames.itch.io/eigengrau (also with browser demo)
https://store.epicgames.com/p/eigengrau-62aef0

Nintendo Switch™ Version:
https://www.nintendo.com/us/store/products/eigengrau-switch/ (Americas)
https://www.nintendo.co.uk/Games/Eigengrau-2463187.html (Europe)
https://store-jp.nintendo.com/list/software/70010000071402.html (Japan)

Highlights

Areas:

Bosses:

Other:

Documentation

  • Design Doodles (high-resolution scans of drawings and written records)
  • Design Notes (various scratch files with tasks, ideas, concepts and more)
  • Screenshots (a decade of screenshots, from the beginning to the end)

Additional Notes

  • This repository should not include any proprietary assets, confidential APIs, private keys or anything similar. This means that it does not provide (and open-source) the full playable game and it might not compile out-of-the-box due to missing features in engine and game code.
  • The source code contains many empty comments for structural and historical reasons. I don't want to remove them anymore.
  • There were 3 different editions of Eigengrau. Here you can find mainly the third and final edition, which was started around 2014.
  • If you have any questions, please feel free to open an issue or contact me directly.

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