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Name: matthewgan
Type: User
Name: matthewgan
Type: User
微信(weixin|wechat) Python SDK 支持开放平台和公众平台 支持微信小程序登录
Python sample codes for robotics algorithms.
Cross-platform ground control station for drones (Android, iOS, Mac OS, Linux, Windows)
React Video player with markers
Intel(R) RealSense(TM) ROS Wrapper for D400 series, SR300 Camera and T265 Tracking Module
📡 P3X Redis UI is a very functional handy database GUI and works in your pocket on the responsive web or as a desktop app
Simple Reinforcement learning tutorials
RFID test program for Impinj reader
Coursera - Robotics: Estimation and Learning
ROS + Arduino = Robot
Deep learning inference nodes for ROS with support for NVIDIA Jetson TX1/TX2/Xavier and TensorRT
Heavyly copied from ROSArduinoBridge Firmware and VHN5019 motor driver board source code.
A ROS client library for small, embedded devices, such as Arduino. See: http://wiki.ros.org/rosserial
StarCraft II Client - protocol definitions used to communicate with StarCraft II.
Files for a tutorial to train SegNet for road scenes using the CamVid dataset
Udacity Self-Driving Car Engineer Nanodegree projects.
Manipulation and analysis of geometric objects
Live tracking, flight database and competition framework
API backend of one smartshop
Applications and Hardware Controller of SmartShop
Software Defined Radar with GNURadio Companion
StarCraft is a real-time strategy(RTS) game that combines fast-paced micro-actions with the need for high-level planning and execution. Over the previous two decades, StarCraft I and II have been pioneering and enduring e-sports, with millions of casual and highly competitive professional players. In Aug 2017, Deepmind published a paper "StarCraftII: A New Challenge for Reinforcement Learning" giving some intuitions about how to train AI to defeat top human players. Right now AI player is good at single-agent, single-player interacting, but poor performance on multi-agent, with multiple-players interacting. We are trying to build a system supervised learning from replays and reinforcement learning from baseline agents, mimic human player actions and ... You can solo or 2v1 against AI, would be a lot of fun!
Fast symbolic computation, code generation, and nonlinear optimization for robotics
Computation using data flow graphs for scalable machine learning
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.