Comments (4)
You are right, at the moment the easiest solution is to use downloadMap and then to filter on the CPU, see:
Line 703 in 457c3a0
Alternatively you could write an OpenGL-based filter using Transform Feedback or similar.
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Thank you, I ended up using transform feedback and an atomic counter to get the number of valid points. It is maybe not the smartest way but it seems to make the trick.
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Cool, if this works nicely a pull request would be welcome! :)
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Ok I will just take time to see how it works as I am quit new with github and clean a bit what I've added before.
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Related Issues (19)
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