Name: Mark J. Stock
Type: User
Company: @HPE
Bio: HPE Performance Engineer, artist, scientist, programmer; interested in fluid dynamics, geomorphology, geometry, GPUs, rendering, maps, and 3d printing
Location: Boston, MA
Blog: http://markjstock.org/
Mark J. Stock's Projects
Easy-to-implement n-body simulation kernels created using Intel's ispc and llvm/clang
Open all files in a directory and display them in random order with smooth transitions
Read, manipulate, and write spatial graphs
Render a visual representation of the load on a supercomputer
Generate coloring book pages from digital elevation data
Two-dimensional semi-Lagrangian vortex method for very low viscosity fluid simulation
Loads a triangle mesh file and displays it in a WebGL canvas with decent lighting and controls