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Core Platform Documentation

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Welcome to the source of the official Core platform documentation. Please check out the contribution document if you are interested in helping out.

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The Core Documentation Platform is built on mkdocs and following plugins for it:

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Branch Structure

There are multiple version of the Core documentation, and therefore multiple branches on this repository that correspond to each.

Note: production is a protected branch and cannot be pushed to directly. Instead, all changes must go through the development branch which gets then merged into production via an approval process by the documentation team.

In addition, we use Netlify to generate preview pages for every pull request and branch. Those URLs will be listed in the status window on every pull request.

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platform-documentation's Issues

Some example code showing "\{" or "\}"

API docs for Game.GetPlayers, World.SpawnAsset, and World.Raycast have example code with visibly escaped curly braces. Backslashes should not be visible.

Scripting Feedback

User: Daniel H.
Message: Just tried this tutorial ... seems that either there were some changes to the API, functions or sth, or there is an error in this tutorial. Got to the section "Using a Trigger":

The snippet:

local switch = script.parent
local switchTrigger = switch:FindChildByType("Trigger")

local function OnSwitchInteraction()
switch:RotateTo(Rotation.New(0, 90, 0), 2, true)
end

-- Connect our event to the trigger
switchTrigger.interactedEvent:Connect(OnSwitchInteraction)

I wrote the script 1:1 into my editor, ran the script and then i get the error:

Error running Lua task: [...] LightToggleScript:12: attempt to index a nil value (local 'switchTrigger')

Even if i "copy" the code from this site and "paste" it to my editor, it will bring this error.
I doublechecked with "print(switchTrigger)" and it in fact returns "nil". So what is wrong here?
I also doublechecked my hierarchy, if there was something wrong with the placement of my script, but its the same as it is in the tutorial. Can anyone help?

URL: https://docs.coregames.com/tutorials/lua_basics_lightbulb/

How to side load

Hello team,
I downloaded the whole file but in a browser and then put it in Manticore- Core and it was verified too but it restarted the download amd my file 2.25 gb was changed to downloaded mb 92 mb ,

I checked log and found that there was something called force re download, i tried several time same happens . Plzz provide me a fix

IMG_20200402_172750

Thanks

Examples & Snippets Feedback

User: Elighne
Message: I couldn't find a way to modify the playe model animation speed... Is there a way? I mean, there's a way to do it on other models.. and they are pretty much the same as the character's... I would like to "slow time" in my game, therefore, need to slow the player speed and the model's animation, why not just expose that property on character?

URL: https://docs.coregames.com/api/examples/

Call to Action: Coming from other Platforms

We currently have a Coming from other Platforms document that is targeted at people new to Core but familiar with other game creators or engines, offering an overview over the common things differences.

We are now posting this Call to Action to collect feedback on it, so please let us know what your most important "gotcha"'s were when you moved from a different tool to Core.

What was the most important difference? What was really similar?

Introduction for the clueless. (Grandparents for example.)

Due to COVID19 many of us are looking for ways to stay engaged with extended family. Some, like myself, have no experience with online gaming. I need help with things that nearly everyone else knows, like which keys to use to move, shoot, jump, etc in a game.
Can you add a help page for people like me?

Scripting (Advanced) Feedback

User: Debonair
Message: 2 things now. First, the text color in this box is basically the same as the background making it hard to see what I am typing currently.

The original feedback is with the final steps of this page. The RoundUI text update is not working in the code provided. It provides an error at line "roundUI.text = ....." almost like it can't find the text property of the object. I attempted to do a few work arounds but couldn't find a solution. If I comment out that line and the "roundUI.text = """ lines, the rest of the function works and resets the game, but with those lines active, the code stops there.

URL: https://docs.coregames.com/tutorials/lua_basics_manticoin/

YOU TUBE VIDEOS

Hello team,
I suggest making some videos on core editor so all can learn it

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