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Home Page: http://lotcastingatemi.com
License: GNU Affero General Public License v3.0
Character and game manager for Exalted Third Edition
Home Page: http://lotcastingatemi.com
License: GNU Affero General Public License v3.0
Charm body text and Charm keywords have both been reported as doing this.
You can't remove attacks from quick characters after they've been added.
Loving Lot-Casting Atemi btw! I have a bunch of web development experience (although not in React or Ruby, day to day I use Elm and Python) so I was thinking that I could help contribute in the future. Keep up the good work!
Similar to those features on characters
Haven't dived into React just yet to make a PR but hey, might be handy
Some kind of blurb on the editor maybe.
Usually during long fighting session the ST is busy managing miniatures, rule book, preps etc.
I would like help him managing the initiative and essence flow in the game, but i cannot edit anything if not my own character (and less experienced players usually forget to manage their own or png they deals damage to.)
Is there a way to have the ST give "edit permission" to someone else that will help him managing the game flow?
Returns with "Cannot read property 'qc_merits' of undefined"
Sidereals should get fields for birth and exaltation signs, as well as resplendent destinies.
Related to #14.
When adding a character to a chronicle, if the full payload is >8000 bytes (including Charms, merits, etc), it throws an exception when fed into ActionCable, preventing the update from being broadcast.
A resolution will probably require prompting the frontend to fetch the character from the API instead.
For untracked bonuses, penalties, and other notes
Once a caste ability is chosen, there doesn't seem to be a way to drop that ability for another one.
I recently imported my character into the website and I noticed I couldn't add a custom Guile modifier to remember that I have Guarded Thoughts Meditation as a charm that's constantly on. It would be nice if we could add such permanent modifiers to those derived values.
Token expiration should be longer than exactly 1 week, possibly unlimited.
If tokens are not unlimited, the session should auto-detect an expired token rather than waiting for a new edit to be sent over the wire.
On the Chronicle page, when attempting to make any change to the Chronicle Notes field, when the field loses focus the previous data in the field is append to the new data in the field with a comma.
For example:
I enter a note for the chronicle:
I then conclude that I do not like the word "first". I want to change it to "primary", so I edit the field again:
When I leave the field, the following occurs:
Thinking I have made some error, I try to edit the field again:
In fact, every time I leave the window, the field gets longer and longer:
In fact, deleting all the information in the field (select all, delete key) produces the following result when focus is lost:
Duplicated in Firefox and Safari.
Their name shows up on the list multiple times as well.
Exigents manuscript preview 6.
Soverigns can have an anima level above bonfire. Their excellency is (higher of essence or 3) plus anima. Static values round down as usual.
No idea how hard it'd be to set this up, but the ability to export to a PDF or something would be amazing.
QCs currently lack tracking for sorcerous motes, shaping rituals, and spells.
Using the arrows to change initiative does not send updates to the server under Firefox, while it does in Chrome.
I have a mortal character that became exulted, and it would be handy if I could either change the character sheet from one mode to the other or have a way to clone an existing character when making a new one.
Right now I have to create the character again from scratch and manually copy the fields.
With hindsight, I probably should've just created the char as exulted from the start and assumed the storyteller would go there :o)
There's apparently a missing spot to enter Senses in the Quick Character screen, because it displays as "Senses: 3" whenever I make a QC.
My playgroup has been experiencing a bug. When we try and look at each other's characters, we aren't able to view each other's charms unless we refresh the character data. Weirdly, martial arts charms seem to be exempt from this.
Attempting to fill in the Control field for Grapple doesn't work and resets the Grapple field to 1.
Also can't seem to delete a QC once created, clicking the Delete button does nothing, doesn't even close the popup.
By default the maximum length of a pgsql NOTIFY event is 8000 bytes. (https://www.postgresql.org/docs/9.4/sql-notify.html) Text fields longer than that throw an exception when fed into ActionCable, preventing the update from being broadcast to other windows.
Hey, thanks for making this tool. It's really cool. I have a character with Pain Tolerance which means their -4 health levels go up to -3, but there's no option for those currently. Would it be possible to add -3 health levels? ๐ Thanks!
This applies to most things that are drag-and-drop sortable - Charms, merits, weapons, characters, qcs, bgs, qc attacks, qc merits, qc charms. The issue is most pronounced when moving several items to around the same position on the list.
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