maczuga / weakauras2-mop Goto Github PK
View Code? Open in Web Editor NEWThis project forked from weakauras/weakauras2
Fork from Retail WeakAuras to be usable with 5.4.8 client
License: GNU General Public License v2.0
This project forked from weakauras/weakauras2
Fork from Retail WeakAuras to be usable with 5.4.8 client
License: GNU General Public License v2.0
Do you have an error log of what happened?
Pulse effects causes weird stuff with CDs
https://taurio.site/item/detail/bdfc97d3
Screenshots
https://imgur.com/a/1RUZjUr
Which version of WeakAuras are you using?
Tested with 1.2.0
I tried making a wa that shows my spell cds and the icon glows when they are ready, but i only want them to glow in combat. If i take out the in combat condition, it works fine.
1.2.14
No response
See the screenshot
No response
!WA:2!1Ev3ZTXvvCVJiuJsjn25dsCcTkoKqsinK4qtGhkdELLIDqv2SsPjojuRv7EL21E1UBU7U2wHpTiuCB4tdu(iLwg1cekfMbnqFJHoE4L(2z0W0x4fgp8xqEGxHZ5ExzlhB3mndypJ0Dp79RZ53VZVZrkpB)bdncB2(R1Vz)MlEQL05g5yUvdTU1ExPSh3KXv1nMXK757Vtvh7BEtDUzQIEEoH2(85hVsLaw4OFUY9O0d(hVESH3EM)6)5T7PhLw6UgwE8j8SDdlNot(Iz0Aj310EoE8lQOOKqlWx3GPW1ncT9CdoNwqOopmPQTRDyYYvWVcSs2iKBxTkJhmWr5XdF(MMSYrvQuSUpJpAMCtK9s5udXh00J46d1iWN54mMzqYvcIkZML5gwaNT98TMk9WfkovHIdRvuncpKY(o61zCnx9ASGKAIPwEuMUtO1QlDcodxQwHjYKl3srUXxHKTm8CIQ5wG8Ge3dDsg3v35zX7j6ktUKURDnDYRoh8OzHDP665YwMPhWkeYfb5hPTjExPzmfDZ5bmdpxZGg0Ci)coSAnDBxCTWHHp2Jahbok8XXH74(TOP7yx1f6LJbp6MP0eV5ASQuenPQJNUzw1a7BY2RwTie6sQIrhJ9cNkPMHJEqanQCOUd6P0W2LJXCjkLirIjsC6t9unQYTnPR1GAJWL(gZslWaxxIYsy1QP87mMvz(9v4gr6CwQSrooPUSLDiRjxCLO9yzZ6ya32Ok3lYpEvfWB42ud84HWHBefWYzxZo0APaMtfbfstBSlmAXYCDt7OGB9OnRGBCABUHdR0kyGd9D3WSipYJxwB4rg7sf0CODy7ll3Ej58dfZahZfFirZqpJzL4vV)T)5G2MnZ4WsfyPxt3DjYFVSTzO12BvHJSde20d1tCpjRolzICLYfsRLjt(gCV5KmHHISnBL5gHSp9mMH5M(CLXlxf7QjvrNDo1CzYwSTEuiUfJ7l48jBsWUTCClB3kECjVjjUNHIrk9Bm9IPAAJtSGxe3GDWE0m6GojGpOc8iqVW2rIws4dNe2rs4XYFuyNl2NFFyGCQQmxg32OGL3CJ7wQ96ESza(1WoZPxpa(OWJd9b93MwdNrCpB3QwWEHpYkKjrovApmbWcoG)(tJ6aMEZ5MAcUxvolii1XkqZ44(7IMnBEelKRjpgQk1MJjvf68yVVZzAV6EkEpSNKWU0epd7d2pmqYLOjGbDJzkTuqxleEIKTmTdMoYffnMLnKUBD)(0fJlktnFgpt2B2dCOjV3mmM)WeDpuJIKwWNf6fLoc0dPupMf8joXIh0V)q284D1sh9NRijkk(7xyu8HesMkiEaC4Lw9DdEeuBSRLVM02ksRDOVqV(7sybbFpcGneKl1HXhVN8uSNNjzCl4)4B4WX)TRXIFsPTKfoz8LDzXmNoki0UsD0dfehwr0OA(XZNzt8Lod0OD10)qByc(YZZNZmSPeKeWU4OScnf)JVvZooTEQqlKqyH8J6nfZAnY6sXRcvrv1VPN3m6BYUfUv726qQj3AKYVdsnFBH55WK(lZ19BC54bTx9AiQGm(LkMBmmojrYUQBHO2H2QR3AHgz4Fw8HYOA0A7njPD2yOAvE1JVvbVyO9DBx1XBUSC2nIyUg1N4dC6tn0tjd(0lwgZkUGtmrZQbzICH2LJcd9ChhLZWcAnjZYs57PfnUtSAPQDwQanuPhTeZ4kDpJcczDXfPOLTXmUy6DcXBYzJJ7tS)Qsr)Ywm7QwHlaNml8Kube4tk(80IppJ4ZpJkPDb3PeSTJ3Wiw4OeuiPksbQP4V7o2ik7i2b6yC00cUGuvEWCQWejXQC(w6j0MtKHa5Bn2Kzp)mJF(jdMeRi7s64y(8NhYbxmbuCGJQzyXmM5CWopzpnMvNBt75qdNFKYc7bNaFtc41B652ritBwDNiMcA)G9aVEdBxdVALro0DtWnS0DRYW(pG7wQHpwBKXdRtvzp1qNIcfWLscdkRZV(A1h7bx9EXdbxgpWcjHp4Xf64yu6XEos(EplrnZi6mzGwzDWVtHI2gZatwcU6kbc97oxEyFyjCEvwi0hF0H1EgSFO2iBc91aPqpCn8C399invzRtPPA)wKHmKuDbzhtwOW7Yvy4cJ7Zd16HNJQbaLG)aOl0PVUfvRGJlvkDBucm79j4OWmDT3jSp1YEbb45Tp)(PduVmwwx0vfPmxsunrxuZjKhHRFYytIPjMcCv4Autatr9OvckPqNCl0hmvGd0m9QfmH)SfD69b)r8WbgubQke(blHupyxsOWdtRaZGrDhuUgQjKNbSHjWd8HBSaWvGafat2HiywyoyEOok3b3e(s1HVSSg7xb(QWxRo81vGfWx3a(gWTGVj884s(wjGflbVWrGxubUTY7cF7ozSW3b(XkW3d((WpypWskWpuUtFxl4hzbVuc4NKa(P9b)ml4NFT3ZCh4op0Cl4LlrLkPEChdta9pYyuxQvW2uUo9CW1fO(uzT5SPeemj)ABkWVqbUI8(gNe6VBjdmGMrkrzzS7amVeE1eWV8AIeV8TUQ9X(uEN9zJg)QZdnTOmXxXIsgHxtMUvMyEmtmNcEdkBYc(DGnL90vZllMsKqeF8XjfRR5MDG0S3cERsWVFa)DMJuFOovWKdBMJPGMCa4GIUiOMkGDlOVu3ndKKAWHOkBgnzpDrtc2eAsxCeKCexlA9Q7DtxqUcXtqYbrtEHZseKBPMh)za))HKqQRkWlBrsji89kRQF2c7bVMTROvY1aS8Ts)fS4(MCn9JnlbwRjDcVwwjAHnvJsLd65p4t)0WD7)8WBCcscebT3SBW7Hw6B9iTYMJ0)BCvLbZ9P8o7vaKKE0KcfcykuAqyxQlriEmmlef2mKw0Y3(EaccRhP7gurHbexrDHULaUTuvqcXlw6HcEx4bbVe8STCiaxIGweGryUtbYmQp8seeBybIwKV1CH(vsFZrp(Ppx64S3oPUNeRic)k4xFI4QJWVftHLP0WVbURImBwqmicXDkfdTuvTCkRwwt(Rs6GEXzJxx8tmGVOSsJes)lledPMIXebGaxevj8Dds9sNhDkY36Y5Vpl7ydwK0H3)1hqeNigVOYgRpG573x5bb34iePPEI1ZnqEWg4giFb5giX4LwFQ)z2a34jxLBiZz2HiTHy5ieST)Xg1WBpCGbZ1eLSyPmmjA0ffsbcWNfnDTA5YnsMRoAh1Gxnr3A3eqNynG2gzIXO82cF03dyo(NvkaX7dO)x)PyyEartfXqSjAElG4hc(Dhi(2VpH4PvEGTaelTJqmH2YwaUFi()vQ7VIqxht(JHueC7wPCvPESuEkMJaFZ3A4ctmY4hR2nudNGatctrSgrxe0V47n4EjbtQ)z)7x5)(
Enabling the Desature option under the Display tab should desature the icon. Nothing happens.
Using a condition to desature the icon does work but it also has a few issues, mainly with DoTs for what I could tell.
I'm personally tracking 2 debuffs, using a condition to desature them, that part works fine. My trigger is set to go off when the debuff are found on the target and a condition to remove the desaturation when this is true.
Clicking anyone or anything, makes both DoTs show up on color, even without casting the dots until you either /reload or open up /wa
Another issue I found, is that when you try to track the duration of a buff and its cooldown, using a condition doesn't properly apply it. For example, in my case I'm tracking Starfalls duration and the cooldown:
As seen in previous images, it shows up in color, after using the skill:
Once the duration wears off, trying to use a condition of "Cooldown = True - Desature โ" keeps the icon with color. A workaround for this is setting an additional condition that tracks while the buff is active and the duration is less than 0.1 to desaturate it.
Basically, when tracking if a skill is on cooldown and desaturating the icon while this is True, if next you use an skill that updates the cooldown remaining of said skill, the desaturate fails and the icon regains its color.
Seems like it works fine if the icon has "Desaturate" enabled and if CD = False -> Desaturate off though.
Mortal Strike for testing (Using overpower while Mortal Strike is on CD causes the issue):
!WA:2!DrvtVTrry4AzcTyeOetiII4Gvruf6Hk30sUI86Atd4A7U7gsqQs2ZU77U7qwpZYmZAhNdivFQN9pbFMt(Nqe)awTcXzuVX18lG3z8hQbFW7mVFnppVZZ7uQD1rvdQg82VEb1NZC4zcF4RUJTppHl(XY4pX0EHHsqvAjH5hZf95uMYRzRUUTSl858Ka(eMZeAkm86nBBfebXcIVIYzYJTLkIqvXIYOQkEH4hzCLzkbnkceYp9HI1lF7(P7NjHb0igxaoPqsYpXWQfplitq01Q6tkIagiO(oX8j9ylK4NgjtitLZ0zMHNWW5sDMDjJG7v)dTuttbpeaQm570Hq8KCH3l5bWqrgdgdmLfjtXFNmZZSRVacPxA70VvNoP7Pt5wh5qBtuP3V5AUwRVGhjaPS2Hgi)TwAu4LMqMcIcbqsC2GNIxYfkssnhKWxaf6AVfRdNzwEsGSITcBDxK)fBHKtwicPLdA2WXDGJBdBxBgMISYCDjmrpCra4HH5I0v8IwD63(0oZZyR7ShKVB(EP7PVqgdURSPBb)XDUbVmbbJK8Z4vb2HF1nxaqAdel(kBDppEoHrhz6(hN)rTZ33IXzW1arcinawKk(UfBUFgO72cjGkPa5mDmA8Kx3AeHYWCZRN)K7MFu(tZFgU8J))wqoiXlkSwq8cK82qKwa9iuyuvbxQgiJjyl)81cY07BmA(lKlqqoqUErE95B99GVrMU77LEtJ0UuPsLF3kRqsOruB14u3EPFMXOwsOzT)z0avSvdC7nRoi6LqGX4Bkwnq8lRHZ1g))AMurdNMVZcbhvDGlA0QBVUTY3xGushZctGRNWEX3)Vtn)kvE(AMGQRDBlOxv7vzKaSzqQ56ERgWMtSWyBcxeCMGKo7S1lwbKXuj1lbgUM7V3WB(ofBpjh6vqJ1e58BvwTxJAQ3PUDoPBR)UikHpPTa(TmG5pT)hu)Xh9DRiL2Xs9FBQWm9gDYfEzkfN1BmiW5HfAZDmAMp3e)gImxVP52NCUgL1)WglXwANXMqC8jjqzdqCJP(xWWXUYgpDO469mhGf2garSxmqJIvVXkHtco2sROpWEuwIIwX2pHiLhK7xXsI8xVyHWO10y2s)qybkaWwsVuZtyvexUHzBEIB4YaQupKFcgD6Jorpgfs8HxR3lFDdpAcvnDWzeHGYfdCiJjrGLgExX5J6xU(JFQnjjnMuEHI7pE1039(Z)5b0G0Q36DIAUGu5HvnKgvzzOaN8rhOSyNBwDV1wBsJCpNM2TA1nD)nGul(EovsqDqq8rz0GLJ6lo5YdF2HqRUcktFSqS9eJCopA4c9Gl1q5V8H2(XG)fhN)jLNnMiO6ISGZ28SN9yssguw4htyragE(VpCwQGJcg108JxszRMeXAvz(2rS8DQkp65W4QJ)RZ)V
Happens also with skills such as Rapid Fire with T16 or when tracking warlock embers, as soon as you get a bit more, desaturate fails.
Found a way to generate Trigger Templates via addon. The more people are willing to help - the faster we will have this working.
An example video about how to test this properly: https://www.youtube.com/watch?v=_Lx2DTOCltQ
.ptr cool
command and select next talent..ptr cool
command to reset your cooldowns and be able to change talents./reload
will reset logged data so you can start again.When i type /wa nothing happens. When i click minimap icon to see weakraus options it does not work as well.
L:atest from here
i did not receive error
No response
can't show screenshot because /wa does not work in chat
can't show that either
Setting an aura to Match Count
with a remaining time should in fact activate the trigger when the condition is met.
Do you have an error log of what happened?
Swatter didn't catch anything
Import the following (preferably on a shaman...anything with a buff that last some time will probably replicate)
!WA:2!Drv3QnUruyNMc7IUkBOnuc9IqkeO0Yswx6cf6c1YrETlo2bj72U0S1EKMJ8mnsZiMzKtCUQRVOSx7hbFDVspcL(aim9bOKNGsEc6zKCYf1Gz(rZ5mNVFoZoD2pDF6(03)fR5rsrGmxfbFAd1IHXXAW097IpANFRrJgferetQUqYfMW2Edg55NTxuU2ithb3ygNrjgimVAqrImCPq)sFTHOmoUCb34egJdAMZsJIpBgO0dorTD67)4MkiT5xD6PRi5kIGKc6dZ2RpFgZi4IzhfW4qcDtkXeXaDatE9qXgD1W517DNopeMdcZfkiMFJFWfE97xKRHjgPmXWZyfrY0qUaoxsHcBSDX0dAtrnkMW4uW3WtbQRzrg4BRKM3BZafbwCC7eIwZE8EcWT43umPDRGrtcg1YF066Zncdw11R)fDg33V6OHDbsIHP4I5iSHPU5iFeMLqwakfEbdq8oDPodss6r1o3HB9ALmpBsKmxyyfi3meZjXivh)TV6UhWrnWxBHsF51is8RjUY9cXm4dPtxHHxZWofuU(xZfOWmhAselYEgPA(O6VBjL)OX9O4ckbj5hW6evW3C)vaK1cRSiJpb1u2knKexzck)W70gE0vlod5jRCZCJLcZQMNEAZJCLj01it5dZSgbNqgy1Y35Mij0FFLLuJS05uxLmboWpnhLih1TsbGmWheAijiVDq5RCwApRTaM6xfXjHA0qKaHbDBDERb4jCTF9Ks3DRMZVfQcZwlb4IxSbbULQdmKOR0UUJ70rDZdM75)7oO3UXYi0JqLxlyf6QJTfHRvv1VvrDTDhRX)uEL32zdj3GnedZQxM9rpKdB7WzCnjmbOSM5CAHB(B(MxpO5po29ZlpFQ)1CQH9oFssgJSB2ZQVX2y9s4IuRDP3GGEN55ERuMUJlEnYPRnYO51AYt)R)5yo94(bRicEAfZ)YYN2zdDRmmXAErxMTu1Lh6kqo9pbIgcmkqmZWEYs7klMkFRBkENDk)5YllpS8TL)YtkNGdo))DkIvOZctaXq29(6xc6y3YMLWG2(EEd8JKjs13Vl(leV7y(mNYpJH9eAIXwAaBLvt6KqMPvdhpQFVbEfB1MEyazFzpR5lMebxAxRVmW2qmzGnCyYJVfu)uqbxelv1W)GSpHptivWwTWZ2Z5PusLE6kdQgTFSY2x7)IN385F9(Z)7F6)o
Steps to reproduce the behavior:
Aura
, Player
, Buff
, Spell ID/Name
(Lightning Shield in my case), Show On: Match Count
, Remaining Time <= 300
Did you try having WeakAuras as the only enabled addon and everything else (especially something like ElvUI) disabled?
No.
Which version of WeakAuras are you using?
3901317 1.2.4
Was it working in a previous version? If yes, which was the last good one?
Only recently converted.
n/a
Seems like the Global Condition "In Combat" isn't working at all. (And everything else under Global Condition, except for Always True, for that matter)
Made a simple icon that should glow whenever the condition is met, tried both In Combat = True and Flase.
Also tried giving a bar an icon and a few others things but nothing.
For some reason the talents listed above are not able to be loaded through triggers for On cooldown or not on cooldown. Tracking their aura works fine but there is issues with the cooldowns. I cannot really list more information as it just doesn't work for some reason.
Hopefully I gave you enough info here and thanks for supplying a working version of WA2 for MoP!
Do you have an error log of what happened?
PASTE ERROR HERE
Steps to reproduce the behavior:
Screenshots
Did you try having WeakAuras as the only enabled addon and everything else (especially something like ElvUI) disabled?
Which version of WeakAuras are you using?
Are you on World of Warcraft Classic or Retail?
Was it working in a previous version? If yes, which was the last good one?
After updating to newest version 1.2.6, my warlock dynamic group stopped working, icons stopped showing cooldown and maybe even more. Upon opening WA2 settings window, Swatter displayed the error code attached below. On other classes it works ok, although it worked ok for some time on warlock aswell and I did no changes to my warlock Weakauras.
Do you have an error log of what happened?
Date: 2021-04-27 20:27:54
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\WeakAuras\RegionTypes\Icon.lua line 580:
attempt to call method 'Pause' (a nil value)
..\AddOns\WeakAuras\RegionTypes\Icon.lua line 580:
in function `Update'
..\AddOns\WeakAuras\WeakAuras.lua line 3787:
in function <..\AddOns\WeakAuras\WeakAuras.lua:3786>
..\AddOns\WeakAuras\WeakAuras.lua line 3876:
in function <..\AddOns\WeakAuras\WeakAuras.lua:3843>
..\AddOns\WeakAuras\WeakAuras.lua line 3959:
in function `UpdatedTriggerState'
..\AddOns\WeakAuras\WeakAuras.lua line 3726:
in function `UpdateFakeStatesFor'
..\AddOns\WeakAuras\WeakAuras.lua line 3699:
in function `FakeStatesFor'
...eGUI-Widgets\AceGUIWidget-WeakAurasDisplayButton.lua line 1860:
in function `PriorityShow'
...eGUI-Widgets\AceGUIWidget-WeakAurasDisplayButton.lua line 1653:
in function `PriorityShow'
...terface\AddOns\WeakAurasOptions\WeakAurasOptions.lua line 663:
in function <...terface\AddOns\WeakAurasOptions\WeakAurasOptions.lua:632>
Debug:
Locals:
None
AddOns:
Swatter, v5.20.5464 (RidiculousRockrat)
WeakAuras, v1.2.6
WeakAurasOptions, v1.2.6
BlizRuntimeLib_enUS v5.4.8.50400 <hu.logon.tauri.hu>
(ck=90)
I got no idea, my weakauras are attached below.
Steps to reproduce the behavior:
Screenshots
Did you try having WeakAuras as the only enabled addon and everything else (especially something like ElvUI) disabled?
Yes, I did.
Which version of WeakAuras are you using?
Version 1.2.6
Was it working in a previous version? If yes, which was the last good one?
Yes it works well in 1.2.5
Hello,
There is no visual difference when ticking or not ticking the smooth progress option for progress bars.
So Elvui global channels seem to break when I enabled the latest Weakaura from here
WeakAura 1.2.14
No response
Right-click general settings
go to global channels
error that it's blank
No response
No response
The talent "Solace and Insanity" replaces Holy Fire with Power Word: Solace. Tracking the cooldown with WeakAuras doesn't work, the Icon is not appearing at all. Holy Fire works fine.
String:
!WA:2!1v1tVTrru86AvALbbTonM2QkHPserLGkOccsvcKY6SMAi12S7gs5K9S7(S3HSEMrZmRDCUvFQN9hbFMt(aFaQ4dWkl(aGYhHCIJ8MzTDBrqoKDM38M3F(9(9BCPMvhvnUA8l)8f0ioZNNjJG7FLvKmDcx2rOPCMQICANbduG(O3zjHfHh0Ltz6WgUTdC9wfX5PX8jm)jub0xCZOmLMpkaotFSiMOHWm7NxTXp34HqIKezJ9(EknrQReoGYOQKko4hDL5d4mDZuYqLSZXbh1QT7LycbjJK(ZGuHx8KlpfaXbkbeP9iyOsMty0rMvS9ZF3MRIZK2n90tf4vaS7IvoMnomodEfquGVwcSH6KRpZSlaplVMZicL1mFN8BNVBET8p8653b)8E)BlxO00OtNE46SK4yQyXnBkPNx)NYiXOzs9GGfQSqpyOPtV3lRjQQruPNkHG4WZlW0sZT2m)7bFIqCZ3WJg8uU8hkvQu5lkScPdSiVZbhh0rSJ1ioP4M2o6eASoX5aC7L2dgqpdITgFXQIP2VSoJVYE(VIJj6GP5xBHKRX5JzG50UtB38DLyvB8zH1XiBzug)ROunDA(9FRE5TJ8yQIgMcjRS7MWLXNijIzNSEXQTrXI4FW6E(nyw5xt8XBrf0tj2G9e900rqpHeIOggqzXD)p8PyHNX14xNiF65WDxJcBWDXh9)LI4PmYiAusycqhMObNuoj(3VikLOuyzg3ZW6QeQjPatVxOIYgMc74nklvtRTtFhZX7L)TLZ)UklYuqVch7p3S2gK(osEkudpFMXMXF8wynU105ifnXZ6mgPWUETC9dWdLMdAfRU6SnT1dxftvIuYuFnj6uv16lIbfrB4LqY8TuM8RnBJ(R)cPLrAqFhJQFHrBqTYX7TNxuceD6(sTKoCiilpBmrsj44CbN1yDe8gtsZGYYOecBiGxk)4(Zesok00tZ)XLkBPyZ7sNobbDEMxRV)PbEVMjfIPCaDyfXT3uvg63HuLjtXjEtm8wy5ajzKrLIIPYIBve2gyJJs0riKg2QTFRdDDoNZhvYXOe6VqZJgx8eXn(J)6b0yz3tEIF9ghoBDdPE)9Y9E5T9WGgDAEO4wg4EiWajnYpHpPdR)Q3A7cf(5G0jKPQlqDbmgtCxjGYlp)UUhDKzE1GNHdye5dZgmWGRYN6Eu3MhFu(UE40nnD7n9rhONTSxJd8d65hCGxGDENHV61FU112ylFNs)9fEw)f3DdOxVRKpuckv9p1343df7yUjCg(sAVT3mzLeiP(B2kQ2LpbK1nAVNu3NNsIGvR5CfE0FMDjYPQ4yQIqdxcKEOeaNSZDqucFmBGwMXSfuEOLhBHV(llERVxcngY)65iiuaY1Yv34fFL4wMh5hdbfgFgpg(TR4rsfjKYxwigBAgWgal0VHNRBB5zfQZpR8JZOXlFitEkp4B2No6qjLzMRqsEN(lxt5BHSORUKYkKV4iVM4o0HmUew)lxUMk2vk5svF7Jxn2YaRQ8(Yh94h9fvh)Np)F(
For charge based spells, the option to remove the black portion of the timer sweep but keep the sweeping bar itself would be good. (To mimic the way charge based spells look on action bars.) AFAIK this is possible on retail WA in either the conditions tab or display but I could not find the setting in the backport.
Like this image. At 2/3 charges, the cooldown sweep is visible (hard to see for this icon) but there is no blacking out of the icon
Whenever I logout the addon seems to rebuild its cache of spells & icons in WeakAurasOptions.lua in the Account/SavedVariables folder. This makes it take multiple minutes to even get back to character select with the client frozen in the interim. Sometimes I even get disconnected or crit error during this process (which leads to a half-way finished file and potential addon errors).
I am using the addon on the popular Mistblade server that launched 3 days ago.
This happens even with 0 scripts written/imported. I reinstalled from a fresh download of this git repository and it still occured.
1.2.14
No response
No response
Hello,
I have found no way to track death runes with the weakauras options. I can track the rune "slot" (Blood 1, Unholy 2) but I cannot track if it is a death rune or regular rune in said slot, be it with the trigger or the conditions.
On a side note, I've noticed that when tracking the cooldown of a rune-costing ability (i.e Scourge Strike), it only tracks the recharge time of the needed rune (an unholy rune in this case). The icon still displays a CD even if a death rune is available making the ability usable. Edit : Nvm I'm not 100% sure about this.
https://wago.io/OgifZEjeA This WA doesnt work on mop properly. After casting a cyclone a timer should appear and it should end when (Clone-expiration-time minus clone cast time). Right now it ends in 1-2 seconds like its a third DR.
1.2.14
No response
Import the weak aura
Cast cyclone on a target
And see the timer is broken
No response
!WA:2!nFvtVTnYzyROdPqTj1XPRZMTbfCfW6A11w2rEJtJB9MvuM2wbYsAPKCs6Uf0djhjYnuKedh6psBAX6t5sViGc0d9Ko3t6NqU2ldm2c0dfyb8pb)dOPVZqkjRpCcApvc9XWzEMzEE)CENe7px75mNlqDTS5YMBoZxVwhBdpxTaBtSQAXD2TExtCaIgsquSvpB3MEK2iQTNBQ3e4JiVOsZMby6ZsCbY1WYJSnb1gx)eFSETcQkkL7GCTJWVUCBKT7(NAYxk490p6rVbJcW1OeSBlQ11LPW0KD9CXN1hJgVlsagyKzWPC08LMDt1akIq3MDd2nz)y2SSBb))JUUEtBx7aR919jyGtYTiEhbDdO(j9r1ja70SQNTlvVGs56kQNh02ZJAvL41cMuGvUqIJ)p1Is9d2yLvoc1YlRT3kvAz383O8n48RSgHIpg0g4C5nWD5QQAEHed89MHCCKQy3V4K)()(p(23(D6b42hIjQ3p7QzZDgkKcQNk(CXkiv3GqDvClE7nMNDJEiqG1ren47RVJ)hZ3dnXprQBnFnQDBSgiyg2bWSs6F3PGjQHkhQP)TfJbBRhx)B8uBtQLCE41UepkymRddlxUszLZISCplI(jolEnDPCDTCzWE4pNOValKP3rppc39M5IiG2hJnfl(3(grhhceu3bFqNbRJ)SBtSFP0xgImbZksQE9iKFtya1U5jS7eTLh5rmFkb5F6tJBCE0U23IjNVr9k()SRs3e9wIodgp9N4hlAXuoH)Sxsok454rEsIejsg3DewXw1Ty5YkQALu2UExXygcWjHh2niGTJ3PFMRIkMN4IABBOrTaFklphZtgrdgRPtoutxZ(L47(6pykgv34gGd(pNTild7xW(0eSLylZYEVzyR8TS7ZYXKVl7ZypGTo7HSvpG9O0FIlBJeSFLq4y)6C1RuL95XKN94yQmIMjdlFs2AS7qoPVp8J(hpBMzM5prahyU)21jidHN76YqmgDbDdW2512)d5oUAy3dZg4JDCSnL2uAT1E4VC9oMEAryoGn3cSNCnwjl2TtPdbmnTBnsUJNNq9iU)Zh3ZJyJDPIiF)z3xrTEXc5lPvSm0SMsABZtvXlB4aoKNlMUSd21CpptiwCRT8NnmaN3K7tHnXM7z7A1tGAxBttSRAzfyvUaSTyIlYz)iX6RUqhz8ciprOR5a)HQjxn7dofIeJ6z3h)p)l8NVF3h)V(R8NxLm54Bg6yRExY9HDNCH2M9QykVLhA1sFzUTi2UCnj2Ql1ZiwN(Hj0(ZYV0ZRDIUcIkcI(GEn5zqHKIqKsszEcgRiLv9O8o(lwKldnrg4VUaccGCBjJiFDJIlp8TLRXNqxEwt748nIK6d9I9VLynv9I02CLi7HNnsFjIvFy7ww0nLD8qMnLbRSX8QTdDO2PKdaV2fyUZRIGm4Od0dGD3bZ8pZ2fYp7AGfPVtPA4GccMN5MsNIatgL3SdOa1qo2hIpq3sSf7(fwV9TFp85ukXUvlqhDZf6e6g)sksCJx)rWbs6HnBYZor2vPu1TBu6m(Qj8aldkpRUbICYnapvDFh0jyc7jh)dMVzORWjEXaE(VGLKWhcSzjPSzZMjLe8y3mQlPn3ukDHk7jNVUwPk7ObUoLRR1O82flbhzOSvAjKRjFAsulSRyQ8hhpdKJK2ssTHtsqTWlXBhqm2PrXTen4Kt0yBhuRarl14MWHS0iC8wra5TU0W9HomsdyWGnh4(IX7RG(1QQuQKw(gQ51YxTAPICw7rKUciQkBRQuB30zgSECjmM7CWCDjV9IPJuOJJSpN2uA8mcdWnIUAO(shovFR4Z7bzA9RaIYX(2rGQdPybG7GP8wlMr6thzngz(tzXcbjbMEAOcIwyA6PGisMhkY8zKzeCGYwaIl6Ig)HnhybNuo5p9312EGRQhKbi9eqE)BlKU7DtJnFF0isa7xEfebmUwfoTfBqx8blj908AGkMZM8aCbBwAcJ7ssP3nV6Eqi4VVAP8pxrnDMmtSPan7VJcQo2MovIYFgZZWCAg4lJDcxKr3OjM34QZXFFkUgAlf)Xas2o0rSgxBueQnEXXvqzMYIyesHt(Gzoyr4AL(VSY9xD1v5HQR((iJRilbqgEY9)7isugWVQVZYVfM9VBc9dF9L2CycPjnSr7l)Vjh0COLBed5YXY)KZycNXPyuV6z7hxcp)Cbr8nVk40tIJxrmutahdLeofPYWc52cBELJdv0D0uh8vJ8gbdhx7kGnOFStagIgUYKW7vz)(NU8oYOgn(4wWjcJghr2yI3ebS4DJCuvW)lIvJYfRRTvXbsZ)pX24WC()WxDXr(b(7uOKsJnM8yZnM8yYnM0OTXabMaj45HlhOYJFcs1lQmyrTq9eCp03e(9Ca3EiQHfuwguMZbQgwyJxOkyZfHChFOK7O4ztlzE6xMl7hETlIwU9reBeCnRa)1IcCVu42qpZjIOIg6vW9aEshUBLGIFuUh8zR3NMwqObBHodkM6ANgeXHGuNlQYAqPvw9ApK(ZTk71Dl41whrLk516C4oscjPkbd3quvOWg0znO8n7JptRq(A11Q1OqbLA1G7Q7wX15Kd8V9Lw2kqnEiQhzUp3)w8BGCiUEuzG8kw)BZOIC8TqjJQFUWGQB7sexTwuHy8nRvfqoyUd)UNPZVvFXT6m4s9)Np
Hello again and thanks for adding death runes ! However I've noticed 2 issues with them:
Currently the rune type (death or regular) is determined when the rune starts recharging and not when the rune is spent. This is an issue since it makes it harder to know if a fully-depleted rune will be a regular or a death one.
I made a rune bar and tracked death runes with a condition to change the bar color and backdrop appropriately, the top bar is made with weakauras, the bottom one comes with ElvUI:
As you can see, the backdrop shows the wrong color (red or blue instead of purple).
The second issue is that after a certain time out of combat, the runes reset to their normal state meaning any death rune goes back to being a regular one. This isn't shown by the weakaura and the runes are still shown as death runes instead of regular ones.
Same here, top bar is WA, bottom one is ElvUI.
Title is self-explanatory. Instead of working "normally", they work as if 'Compress" option is enabled, and they instead expand on axis depending on orientation (i.e. expanding to upwards with "Bottom to Top" set and to left with "Left to Right" orientation set -- though it's bugged as well and should expand to right in latter example, could be caused by mis-reading either orientation or texture mirroring). Smooth Progress option doesn't seem to work either. This also makes impossible testing of Slanted option. Was tested with both only WeakAuras2 (1.0.5) loaded and other addons on top of it. Same background texture kept on for convenience. UPD: Persists in 1.0.6 as well.
tooltip does not show information, the screenshots show an example of vengeance tanks, i tested tooltip 1,2,3, none of them work.
P.S. sorry for my English
Screenshots https://imgur.com/a/Uaz4dQl
Maczuga/WA version: 1.2.13
No other addons enabled, sans ACP
Apparently LibRetail is rewriting some time functions already defined in UI (https://www.townlong-yak.com/framexml/5.4.8/UIParent.lua#2675)
Taint log level 2 follows (repeated lines trimmed for clarity)
6/7 01:57:50.394 Global variable ACP tainted by ACP - Interface\AddOns\ACP\ACP.lua:4
6/7 01:57:50.394 Global variable ACP_LINEHEIGHT tainted by ACP - Interface\AddOns\ACP\ACP.lua:6
6/7 01:57:50.394 Global variable ACP_EnableRecurse tainted by ACP - Interface\AddOns\ACP\ACP.lua:2171
6/7 01:57:50.400 Global variable SLASH_ACP1 tainted by ACP - Interface\AddOns\ACP\ACP.lua:600 OnLoad()
6/7 01:57:50.400 ACP_AddonList:OnLoad()
6/7 01:57:50.400 Global variable LibStub tainted by WeakAuras - Interface\AddOns\WeakAuras\Libs\LibStub\LibStub.lua:11
6/7 01:57:50.400 Global variable SHORTDATENOYEAR_EU tainted by WeakAuras - Interface\AddOns\WeakAuras\Libs\LibRetail\TimeUtil.lua:5
6/7 01:57:50.400 Global variable TIME_UTIL_WHITE_SPACE_STRIPPABLE tainted by WeakAuras - Interface\AddOns\WeakAuras\Libs\LibRetail\TimeUtil.lua:8
6/7 01:57:50.400 Global variable SECONDS_PER_MIN tainted by WeakAuras - Interface\AddOns\WeakAuras\Libs\LibRetail\TimeUtil.lua:10
6/7 01:57:50.400 Global variable SECONDS_PER_HOUR tainted by WeakAuras - Interface\AddOns\WeakAuras\Libs\LibRetail\TimeUtil.lua:11
6/7 01:57:50.400 Global variable SECONDS_PER_DAY tainted by WeakAuras - Interface\AddOns\WeakAuras\Libs\LibRetail\TimeUtil.lua:12
6/7 01:57:50.400 Global variable SECONDS_PER_MONTH tainted by WeakAuras - Interface\AddOns\WeakAuras\Libs\LibRetail\TimeUtil.lua:13
6/7 01:57:50.400 Global variable SECONDS_PER_YEAR tainted by WeakAuras - Interface\AddOns\WeakAuras\Libs\LibRetail\TimeUtil.lua:14
6/7 01:57:50.400 Global variable SecondsToClock tainted by WeakAuras - Interface\AddOns\WeakAuras\Libs\LibRetail\TimeUtil.lua:205
6/7 01:57:50.400 Global variable SecondsToTime tainted by WeakAuras - Interface\AddOns\WeakAuras\Libs\LibRetail\TimeUtil.lua:218
6/7 01:57:50.400 Global variable MinutesToTime tainted by WeakAuras - Interface\AddOns\WeakAuras\Libs\LibRetail\TimeUtil.lua:285
6/7 01:57:50.400 Global variable SecondsToTimeAbbrev tainted by WeakAuras - Interface\AddOns\WeakAuras\Libs\LibRetail\TimeUtil.lua:310
6/7 01:57:50.400 Global variable FormatShortDate tainted by WeakAuras - Interface\AddOns\WeakAuras\Libs\LibRetail\TimeUtil.lua:327
6/7 01:57:50.400 Global variable AceGUIEditBoxInsertLink tainted by WeakAuras - Interface\AddOns\WeakAuras\Libs\AceGUI-3.0\widgets\AceGUIWidget-EditBox.lua:29
6/7 01:57:50.400 Global variable AceGUIMultiLineEditBoxInsertLink tainted by WeakAuras - Interface\AddOns\WeakAuras\Libs\AceGUI-3.0\widgets\AceGUIWidget-MultiLineEditBox.lua:26
6/7 01:57:50.415 Global variable ChatThrottleLib tainted by WeakAuras - Interface\AddOns\WeakAuras\Libs\AceComm-3.0\ChatThrottleLib.lua:48
6/7 01:57:50.415 Global variable AceGUIWidgetLSMlists tainted by WeakAuras - Interface\AddOns\WeakAuras\Libs\AceGUI-3.0-SharedMediaWidgets\prototypes.lua:20
6/7 01:57:50.429 Global variable WeakAuras tainted by WeakAuras - Interface\AddOns\WeakAuras\Init.lua:2
6/7 01:57:50.429 Global variable WeakAurasTimers tainted by WeakAuras - Interface\AddOns\WeakAuras\WeakAuras.lua:31
6/7 01:57:50.429 Global variable SLASH_WEAKAURAS2 tainted by WeakAuras - Interface\AddOns\WeakAuras\WeakAuras.lua:108
6/7 01:57:50.429 Global variable SLASH_WEAKAURAS1 tainted by WeakAuras - Interface\AddOns\WeakAuras\WeakAuras.lua:108
6/7 01:57:50.429 Global variable BINDING_HEADER_WEAKAURAS tainted by WeakAuras - Interface\AddOns\WeakAuras\WeakAuras.lua:151
6/7 01:57:50.429 Global variable BINDING_NAME_WEAKAURASTOGGLE tainted by WeakAuras - Interface\AddOns\WeakAuras\WeakAuras.lua:152
6/7 01:57:50.429 Global variable BINDING_NAME_WEAKAURASPROFILINGTOGGLE tainted by WeakAuras - Interface\AddOns\WeakAuras\WeakAuras.lua:153
6/7 01:57:50.429 Global variable BINDING_NAME_WEAKAURASPRINTPROFILING tainted by WeakAuras - Interface\AddOns\WeakAuras\WeakAuras.lua:154
6/7 01:57:50.446 Execution tainted by WeakAuras while reading LibStub - Interface\AddOns\WeakAuras\Transmission.lua:622
6/7 01:57:50.446 Global variable WeakAurasAceEvents tainted by WeakAuras - Interface\AddOns\WeakAuras\GenericTrigger.lua:60
6/7 01:57:50.466 Execution tainted by WeakAuras while reading WeakAuras - Interface\AddOns\WeakAuras\RegionTypes\ProgressTexture.lua:124
6/7 01:57:50.466 Execution tainted by WeakAuras while reading WeakAuras - Interface\AddOns\WeakAuras\RegionTypes\Texture.lua:69
6/7 01:57:50.466 Execution tainted by WeakAuras while reading WeakAuras - Interface\AddOns\WeakAuras\RegionTypes\AuraBar.lua:142
6/7 01:57:50.466 Execution tainted by WeakAuras while reading WeakAuras - Interface\AddOns\WeakAuras\RegionTypes\Icon.lua:105
6/7 01:57:50.466 Execution tainted by WeakAuras while reading WeakAuras - Interface\AddOns\WeakAuras\RegionTypes\Text.lua:50
6/7 01:57:50.466 Execution tainted by WeakAuras while reading WeakAuras - Interface\AddOns\WeakAuras\SubRegionTypes\SubText.lua:534
6/7 01:57:50.466 Execution tainted by WeakAuras while reading WeakAuras - Interface\AddOns\WeakAuras\SubRegionTypes\Glow.lua:360
6/7 01:57:50.466 Execution tainted by WeakAuras while reading WeakAuras - Interface\AddOns\WeakAuras\SubRegionTypes\Glow.lua:422
6/7 01:57:50.466 Execution tainted by WeakAuras while reading WeakAuras - Interface\AddOns\WeakAuras\SubRegionTypes\Tick.lua:49
6/7 01:57:50.466 Execution tainted by WeakAuras while reading WeakAuras - Interface\AddOns\WeakAuras\SubRegionTypes\Tick.lua:407
6/7 01:57:55.364 Execution tainted by WeakAuras while reading SecondsToTimeAbbrev - Interface\FrameXML\BuffFrame.lua:286
6/7 01:57:55.364 securecall()
6/7 01:57:55.364 Interface\FrameXML\BuffFrame.lua:272
6/7 01:57:57.882 An action was blocked because of taint from WeakAuras - JoinBattlefield()
6/7 01:57:57.882 Interface\AddOns\Blizzard_PVPUI\Blizzard_PVPUI.lua:421 HonorFrame_Queue()
6/7 01:57:57.882 HonorFrameSoloQueueButton:OnClick()
6/7 01:57:58.790 Execution tainted by WeakAuras while reading SecondsToTime - Interface\AddOns\Blizzard_PVPUI\Blizzard_PVPUI.lua:788 HonorFrameBonusFrame_UpdateWorldPVPTime()
6/7 01:57:58.790 Interface\AddOns\Blizzard_PVPUI\Blizzard_PVPUI.lua:611
6/7 01:57:58.790 Global variable button tainted by WeakAuras - Interface\AddOns\Blizzard_PVPUI\Blizzard_PVPUI.lua:608
6/7 01:57:58.790 Execution tainted by WeakAuras while reading button - Interface\AddOns\Blizzard_PVPUI\Blizzard_PVPUI.lua:611
6/7 01:57:58.790 Execution tainted by WeakAuras while reading SecondsToTime - Interface\AddOns\Blizzard_PVPUI\Blizzard_PVPUI.lua:788 HonorFrameBonusFrame_UpdateWorldPVPTime()
6/7 01:57:58.790 Interface\AddOns\Blizzard_PVPUI\Blizzard_PVPUI.lua:611
6/7 01:57:58.790 Execution tainted by WeakAuras while reading button - Interface\AddOns\Blizzard_PVPUI\Blizzard_PVPUI.lua:612
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