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This Toon Shader for Blender is designed to be compatible with cross-toon materials. It has been implemented and evolved from aVersionOfReality's Toon Shader.
License: GNU General Public License v3.0
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lscherry's Issues
Shadow color flatten the dart area, expect the darker color.
Expect: Highlight with a monolithic dot
Got: sporadic dot along with object normal
Tried to use Linear Light and Screen but doesnt help, and used the mixed instead but the SSS mask didnt match edge of the Toon Core
color near orange and skin color cause blending color bug
The rim light is not too much custom really well, In big object, it seem to thin
Need to add a custom ramp for rim
Need more option in rim color