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luncheon-os's Introduction

A Steam Deck UI gaming OS using custom software with Valve software.

Notes

  • This project is very much in development, and is NOT AT ALL ready for use. It'll be a long way until it's ready.
  • The team are student developers, so we're still learning. A lot. So, if any code is unoptimized, feel free to fork it and propose the optimized changes!
  • Also, I don't have money for GitHub Actions billing, so please don't exceed 2,000 minutes build time. If that somehow happens, email me at my email address and I'll build images myself.
  • Atomic editions are not ready yet because they are not the current main focus. And this OS isn't even done yet.

"Uh, what am I supposed to put here again?" -me lmao

Building manually

The build process is VERY simple.
Ensure you have a machine with Docker and Docker Compose with Root privileges on GNU/Linux or macOS. If you're using GNU/Linux, ensure the Docker socket is enabled.
Systemd: sudo systemctl enable --now docker.socket
Sysv (I've hardly used Sysv so this may be wrong): sudo service docker.socket start

  1. Clone this repo.
  2. Change directory into compose using cd compose.
  3. Run docker compose up using sudo if on GNU/Linux or macOS.
  4. Wait for it to build! When it's done, it will appear in the cloned repo folder/directory.

luncheon-os's People

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