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lunafromthemoon avatar lunafromthemoon commented on June 4, 2024 1

I've wanted to have this kind of feature, or a text log for a while, but with the new GUI, the previous attempts are probably lacking a bit.
Currently every time a text and say actions, the text is saved in a log in the TextManager, along with the character name. This is not enough now because the text action have more parameters, like namebox and messagebox.

What I think we need to implement this taks:

  • Save the say and text task themselves with all parameters in the textLog.
  • Add button action bindings (can be bind to mouse wheel too?) for going back and forth in the text log:
    • Pause the game if not paused
    • Update the text log index
    • Show text/say action without animation
  • Add button action binding to continue with the game:
    • Clear GUI (hide message and name boxes)
    • Reset text log index
    • Unpause game

from renjs-v2.

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