Comments (1)
I think it's too specific, but you can do this by adding a transition for the visualChoices with a plugin:
The transition for visual choices will receive a display object where each child is one of the visual choices elements, so you'd need to loop its children to add the background. Something like this:
from,to =>
(if hiding)
if !to return FADE (or any other transition you want to use)
(if showing)
for child in to.children:
create background
add background to "to" in correct position
send child to front (this is to make sure child will be on top of background)
return FADE (or any other transition you want)
That's more or less what the transition should do, then you set this transition as the default transition for visual choices. Check this to see how to add new transitions.
from renjs-v2.
Related Issues (20)
- Add support for side-images HOT 6
- Test with Cypress
- wait: click does not not work. HOT 1
- Calling `hide` on a background which isn't already shown freezes game HOT 2
- Words jumping to next line due to text-wrapping HOT 1
- Markup on the first line of a rolling credits effect renders the markup itself
- Occasional single-frame flickers of gui/text in the wrong position HOT 3
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- Choices hidden by dialogue box
- Can't move cg between layers HOT 2
- Docs: couple typos/confusing language HOT 1
- Text and buttons are not keyboard-accessible HOT 1
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- Add instructions for index.html to Plugins section in documentation
- Font assets do not respect the `assetsPath` setting HOT 2
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from renjs-v2.