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ANTLR (ANother Tool for Language Recognition) is a powerful parser generator for reading, processing, executing, or translating structured text or binary files.

Home Page: http://antlr.org

License: BSD 3-Clause "New" or "Revised" License

Shell 0.08% Java 27.72% ANTLR 1.30% C# 11.92% CMake 0.40% C++ 11.74% Objective-C++ 0.32% Batchfile 0.08% Objective-C 0.01% Go 5.20% JavaScript 5.60% Python 16.39% C 0.20% Swift 9.98% GAP 1.26% Dockerfile 0.01% Assembly 1.06% Dart 6.70% Smalltalk 0.03% Makefile 0.01%

antlr4's Introduction

Hi there!   , my name is Luke.

I started on a 48Kb ZX Spectrum ➔ Atari ST 520 FM ➔ Amiga 500+ ➔ Amiga 1200/Blizzard A1230/882/SCSI & A4000/030 & SGI O2/Indy ➔ Linux.

Current status

Update: As of 22/05/2023, I had to move the CPU of my old desktop into the original motherboard I bought (was only used for a coupld of months before I upgraded it so I could do VFIO more easily), so I do have a desktop now. I also have real internet.


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💻 I’m currently working on

  • I develop the SDLAda binding, because I think that game development shouldn't be done in lesser languages. 🎮
  • I’m currently upskilling with modern C++, OpenGL 3.3 core profile, Swift on MacOS / iOS, PostgreSQL, front-end development. 🌱

⚡ Other things I am doing

  • I am developing a programming language I have named Orenda which is, so far, a mix of Oberon-2 and Ada.
  • I have two projects which are not on GitHub that I'd like to complete:
    1. Khronos API binding generator.
    2. wxWidgets binding generator.

I would like to finish my game 🎮 dev API's for Ada even if I don't stick to Ada myself.

💬 Ask me about Freelancing on your projects or even any of mine.

📫 How to reach me:

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antlr4's People

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