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Comments (3)

walkawayy avatar walkawayy commented on July 19, 2024

Can you share the TR1X gameflow script you made for this? Seems like this custom level was made with TombATI in mind.

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pas-de-2 avatar pas-de-2 commented on July 19, 2024

I used the normal TR1X gameflow, with caves_* injections removed.

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walkawayy avatar walkawayy commented on July 19, 2024

Interesting it looks like the level file doesn't include the pistols sprite (object number 84) but it does include the 3D model (object number 99). Gonna tag @rr- since he added the change. I guess the sprite is only needed if the object can be picked up which usually doesn't apply to pistols. But it does happen in Natla's Mines or possibly customs levels. So, I lean on the side of it being a level error? But I'm not sure. But maybe we only need to check for the 3D object as loaded since Lara isn't picking it up in normal gameplay or in the case of the console.

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