lospequarium's People
lospequarium's Issues
if you buy two of the same fish, hovering one highlights both??
Opening fish menu when collecting fish-intersecting coin
Outline shader doesn't work on animated sprites
I tried to add the outline shader to coins, but it got weirdly stretched too wide.
It seems to be because it's animated. I tried making the animation 16x16 and 32x32, and it still got stretched.
The outline shader does seem to work on sprites of different sizes, as long as they aren't animated.
Not sure what could be causing it, but enabling the shader is disabled on the coin for now.
Clicking outside of the screen also drops food
You can click in the black area around the screen.
change tank size counter to show current size
not size after purchase
prevent shop refreshing after minigames
otherwise you can exploit it to refresh shop
prevent fish from going above water line
long pauses in web version
there's a few places in the web build where it freezes
usually for a few seconds, but some people reported it being much longer
- beginning of sharkbait
- returning to tank after sharkbait (especially long)
- when fish levels up
fish drop coins near bottom which are impossible to get
perhaps fish should avoid dropping when near bottom of the screen
and it would be nice if the coins could sit at the bottom of the tank for a while, perhaps even up to a few minutes, that way you could leave it running and go in and collect them all once in a while
food is sometimes (frequently) dropped behind menus when clicking
tutorial
something that tells you
- how to buy a fish
- how to feed fish
- feeding gives xp
- how to earn money with selling / arcade
- how tank size gives rarer items in shop
perhaps just popups at the right time. arcade could be unlocked after a fish reaching level 5, or maybe purchased from the shop
Fish have trouble grabbing food above / below them
When a piece of food is below a fish, they try to swim downwards and flip back and forth, constantly missing the food.
I thought it was because the FishMouth collission shape was too far to the right, so it was missing it when the fish was centered over the food. Because when it flipped, the mouth position was flipping back and forth to each side.
but now I made the mouth shape extend all the way to the middle of the fish (which also required adding a marker so they still try to place it near their mouth), and it still happens... idk why now.
fish eat even if not hungry
so you can just force feed them, especially if you have no money
Hunger speed depending on framerate
currently selected fish should have a permanant white outline
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