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Outline shader doesn't work on animated sprites
I tried to add the outline shader to coins, but it got weirdly stretched too wide.
It seems to be because it's animated. I tried making the animation 16x16 and 32x32, and it still got stretched.
The outline shader does seem to work on sprites of different sizes, as long as they aren't animated.
Not sure what could be causing it, but enabling the shader is disabled on the coin for now.
Fish have trouble grabbing food above / below them
When a piece of food is below a fish, they try to swim downwards and flip back and forth, constantly missing the food.
I thought it was because the FishMouth collission shape was too far to the right, so it was missing it when the fish was centered over the food. Because when it flipped, the mouth position was flipping back and forth to each side.
but now I made the mouth shape extend all the way to the middle of the fish (which also required adding a marker so they still try to place it near their mouth), and it still happens... idk why now.
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