Giter Club home page Giter Club logo

hyperbolic-tiling's Introduction

Hi there ๐Ÿ‘‹

I'm Lewy. I'm a creative developer and graphics expert, amongst many other things, I'm an artist, circus performer, fire dancer, and acrobot acrobat and I love climbing hills and then running back down them at high speed or on a bicycle. I'm passionate about displaying 3d graphics on the web and my favorite tools for doing so are three.js and react-three-fiber. I'm also passionate about open source software, data privacy, and social/cultural openness and freedom in general.

As a great author once wrote, "God damn it, you've got to be kind". We're all on this earth together for a short time so let's create beautiful things and be good to each other while we're here.

logo

Oh and by the way, the picture is out of date. Discover three.js is already here and you can check out right now or even contribute to it, if that takes your fancy.

hyperbolic-tiling's People

Contributors

creaktive avatar dependabot[bot] avatar looeee avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar

hyperbolic-tiling's Issues

Current Instructions

Hello Looeee,

I am sitting in Joseph Gallian's office, a colleague of Doug Dunham, wondering how we can make this repository work.

Would you have some directions that we can follow?

More subdivisions for the polygons?

In the current implementation, the arcs do not look very smooth on the closer inspection. Eyeballing, I'd assume that every tile is divided in 4 faces. Is there any reason for not subdividing further?
Ideally, the biggest tiles (the ones closest to the center) could have many subdivisions and the smaller they get (closer to the edge), the less divided they are.
I'm volunteering myself to make this happen, yet would appreciate any sort of guidance/directions :)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.