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License: MIT License
An in-memory, self-invalidating, file-to-object cache for Node.js.
License: MIT License
Using null is more in line with the Node conventions.
This might look like the following:
var myMache = mache.create('/var/tmp/myapp/cache', myObjCreator)
// …
myMache.stats() // → {"hits":1025, "misses":26, "errors":1, "objects": 23}
This is a better name for this method.
In the event of an object creation callback being asynchronous, it is possible for many requests for a newly-expired cache entry to trigger multiple object creations. We should attempt to prevent this.
Mache creation should look something like this:
var mache = require('mache')
, path = require('path')
var templates = mache.create('./tempates', function (templatePath, templateData, updateMache) {
var templateName = path.basename(templatePath)
updateMache(new Template(templateName, templateData))
})
A mache instance should probably be an EventEmitter, which emits an event whenever a file has been deleted or changed. Maybe something like this:
templates.on('removal', function (template) {
template.destroy()
})
Mache object getter should look something like this:
templates.get('PageHeader.html', function (header) {
header.set('title', site.name() + ' — ' + article.title())
header.render()
})
Something like the following:
myMache.on('error', function (err) { console.log(err) })
Currently, objects are never removed from a mache unless the file backing the object is removed. It might be useful to have mache make use of lru-cache, or perhaps any object with get
, set
and has
methods.
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