Comments (4)
Fixed!
from sdl.
There is a one more problem — SDL sends power level event with the SDL_JOYSTICK_POWER_WIRED
value when the battery is fully charged. This controller supports only wireless connection (USB cable is for charging only), so I wonder if SDL should actually provide this value.
Honestly, I was expecting the value SDL_JOYSTICK_POWER_FULL
or SDL_JOYSTICK_POWER_MAX
, but maybe I don't understand something (the documentation lacks descriptions of these constants).
from sdl.
This is not a bug. This controller switches between XInput and PS3 mode. In PS3 mode rumble is not supported and there are extra axes to represent pressure on the buttons.
This is clearer with the SDL3 testcontroller test application, and the buttons shown match the PS3 button mapping in the manual.
from sdl.
Actually, I noticed that the triggers aren't detected properly and the controller doesn't actually support pressure sensitive buttons. I'll go ahead and fix these up and change the power level to unknown, since it doesn't report that information as far as I can tell.
from sdl.
Related Issues (20)
- [Feature Request] SDL3 GPU Backend for WebGPU Target HOT 9
- testautomation_surface.c: SDLTest_AssertCheck() is always true HOT 1
- SDL3 SDL_malloc.c #define FORCEINLINE problem HOT 7
- -Wcast-function-type warnings HOT 8
- GPU: Functions that may return errors should call SDL_SetError() HOT 5
- SDL_gpu_vulkan.c will always enable validation, not honoring the SDL_HINT_RENDER_VULKAN_DEBUG hint HOT 4
- SDL_WINDOWEVENT_EXPOSED not triggered on sway HOT 3
- Change SDL_GPU_TEXTUREFORMAT_INVALID to SDL_GPU_TEXTUREFORMAT_UNKNOWN = 0? HOT 2
- GPU: Reasonable zero-init defaults
- Can crash if Pipewire hotplug_loop_init() fails HOT 2
- Vcpkg Port Question HOT 3
- blit_testExampleApplicationRender failing on big-endian
- GPU shader format bit flags skip value 1 HOT 1
- Undefined symbols in project after trying to link SDL2 statically HOT 5
- Add new tutorial to sdl2 wiki HOT 1
- Guard against thread creation failure in PULSEAUDIO_DetectDevices HOT 6
- SDL_ShowSimpleMessageBox not working with wayland
- GPU: Remove lock in Vulkan FetchDescriptorSet
- I would love a SDL_GPU_DISABLED if possible, please. HOT 1
- GPU: User Clip Planes? (gl_ClipDistance / SV_ClipDistance)
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from sdl.