Comments (10)
I got rid of the automatic downloading because it cluttered the CMake file, and on non-Windows system it is very easy to install external libraries. On Windows, you need to set the _INCLUDE and _LIBRARY variables for each external library.
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How would I set that?
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Also, having the libraries download allows us to make sure that the correct version of the libraries is being used for the compilation. How do you know that someone doesn't have an older version?
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Having the libraries download will create a redundancy however. If the person already has the library installed, they don't need to sit there while it downloads and compiles.
And to set the CMake variables, you need to use CMake GUI or the -D command
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At least give the user the option. You already had the functionality, it doesn't make any sense to remove a feature when people will use it.
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Ok. I will reopen this and work on it later
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I readded it, with the ability to easily add more libraries. Try now.
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Issue will be closed when unit tests pass
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Done.
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Thanks! I can now try to figure out how this engine works and hopefully help out.
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Related Issues (9)
- Generate CMake file HOT 6
- Vulkan support? HOT 12
- Does not work on Mac HOT 14
- Mac not building HOT 1
- Anything other than Windows doesn't build HOT 9
- Example games HOT 6
- Audio HOT 13
- Add a UI labrary HOT 5
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