Comments (9)
If you want to view the exact errors go to Travis.ci/liavt/MACE
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For clang the issue is that stl is not being included. I will work on the Travis config to fix that.however gcc fails to compile Sdl for some reason
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After looking at the error messages of each compiler I think I now what the problem is.
First, when building with gcc you have to use the c++ version. The command for it is g++. Same thing with clang, the command is clang++. I want to see if this fixes it.
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If that's not the problem with clang then I think we should look into the error: "implicit instantiation of undefined template". It's the only error that's generated when building with clang.
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implicit instantiation of undefined template - looking it up, not supported by all compilers. Thats probably why it works with Visual Studio. I will try to fix that.
g++ and clang++ - How would you do that? I just call make. Do I need to specify a parameter to CMake or the Makefile itself?
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I looked at the build logs again. It was using the correct commands (g++ and clang++). Not quite sure what the problem is with g++. I'll try to build on my linux machine to see if I get some more info.
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Found this post on stack exchange: http://stackoverflow.com/questions/12797051/implicit-instantiation-of-undefined-template-when-forward-declaring-template-c
This should help us fix the clang errors.
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Try it now. I think it was the unit testing for Vector that was breaking it.
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That's not the issue. Also, get on steam so we can try to figure this out together. One last thing, enable sudo in travis. it needs it for sudo add-apt-repository
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Related Issues (9)
- Generate CMake file HOT 6
- Vulkan support? HOT 12
- Does not work on Mac HOT 14
- Mac not building HOT 1
- Example games HOT 6
- Libraries don't download HOT 10
- Audio HOT 13
- Add a UI labrary HOT 5
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