gorescript
The goal of this project is to build a Doom-like game from scratch, complete with its own asset creation toolchain.
Besides the game itself, it features:
- A 2.5D sector-based map editor
- A basic voxel editor for monster, weapon and powerup meshes
Latest assets .zip: http://goo.gl/FDqYXh (copy to /src/game)
Very crude guides can be found here, for the following topics:
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How to run the development version of gorescript (/src folder)
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How to build and run gorescript (/build folder)
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How to configure the save server for the map/voxel editors
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How to use the map editor
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How to use the voxel editor