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Levent EREN's Projects

objectpool icon objectpool

A little bit changed object pool script from unitypatterns.com

post-processing-scan icon post-processing-scan

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

procedural-rope-generator icon procedural-rope-generator

That is a simple project just to show the equation of a catenary generating a curve in a rope (or wire) with procedural mesh in c# code

reflex icon reflex

Minimal dependency injection framework for Unity

roadbuilder icon roadbuilder

Easy-to-build realistic roads in Unity. Foundation of any simcity game.

sequencer icon sequencer

Allows for setting up methods in the inspector and runs them in sequence

shaders icon shaders

A collection of shaders written in CG/ShaderLab for Unity.

softbody-physics-spring-joint- icon softbody-physics-spring-joint-

Turn a mesh mushy with softbody physics. How can I make softbody physics in Unity using the things unity has built in? I tried to make softbody using a rigged mesh and spring joints. Here is how it came out. YouTube

sphere-raycasting icon sphere-raycasting

detecting interactable item by Unity SphereCastAll and check obstacles between the player by RayCast

statemanager icon statemanager

Define game states in the inspector to trigger specified actions when state change

system-design-primer icon system-design-primer

Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.

teatime icon teatime

TeaTime is a fast & simple queue for timed callbacks, focused on solving common coroutines patterns in Unity games.

turkcekaynaklar-com icon turkcekaynaklar-com

Özenle seçilmiş Türkçe kaynaklar listesi En: Curated list of Turkish resources

unirx icon unirx

Reactive Extensions for Unity

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