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leaflet's Issues

ImageOverlay with GIF Not Loading on iOS

When loading an image on desktop Safari browser it works fine, but will not load on the iOS webview (or in the iOS Safari browser).

It generates a "Malformed GIF" error message in the console log window.

Example:

var wxImageBounds = new L.LatLngBounds(new L.LatLng(21.65,-127.62), new L.LatLng(50.4,-65.89));
var wxImage = new L.ImageOverlay("http://radar.weather.gov/Conus/RadarImg/latest_radaronly.gif", wxImageBounds);
map.addLayer(wxImage);

Don't hide markers while zooming

Markers disappear during zooming, it would be nice if were always visible

I don't know if this is even possible (or at least possible with out killing frame rate) as google maps does the same thing

Marker dragend event

Could you implement marker dragend event (triggered when the dragging has ended)? What I personally need it for (and I think others would use it) is to save in the database the resulting LatLng values, after the dragging has ended.

Zooming breaks down

Zooming breaks down sometimes. Especially often with the quick zooming by mousewheel.

Seen in Firefox and Opera.
Firebug prints "f is undefined".

Additional tile layers flicker after zoom animation

When you zoom in, the animation goes fine with several layers, but in the end, after the first layer is loaded, other layers scaled from previous zoom disappear under it, which is seen as an annoying layer flickering.

Canvas Path fallback

Android doesn't support SVG, so implement a Canvas fallback for Path drawing (circles, polylines, polygons).

Additionally, certain types of data will perform much better on Canvas vs SVG - for example, many thousands of circle markers.

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