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Knight Libs

Collection for small gamdev libraries for C++ + SFML.

Libraries

  • loader - load resources (textures, music, sounds, fonts)

    depends on SFML

  • animation - create animations

    depends on SFML, loader

  • game - container for necessary game objects

    depends on SFML, loader

  • gui - basic GUI (button, grid)

    depends on SFML, animation, simple_ecs

  • hex - a Hex type allowing calculations needed for hex grid implementation

  • hex_map - draws hex grid map and handles the camera

    depends on simple_ecs, animation, hex, loader

  • pathfinding - Dijkstra's shortest path implementation

    depends on hex

  • simple_ecs - entity component system implementation

    more information: https://github.com/lchsk/simple-ecs

Examples

See examples/ directory.

  • animation - simple animation
  • map - drawing a hex grid map, using a camera, a GUI button

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