Comments (3)
The addon should import them the same way as normal brushes, the extra functions are not handled in any special way. Seems like there is some kind of bug. Could you open the Blender console before importing, tick the "verbose" checkbox, try to import again and send the messages printed into the console here. Sending the .vmf file that causes the error would also help.
from plumber.
and here is the console:
...in addition; if it helps, here is a version of the VMF that I've manually fixed to get working:
(side-note: there is also a bug where info_overlay
s made in portal 2's sdk cause similar problems as a result of the startu, startv, endu, and endv keyvalues all being lowercase when this addon expects uppercase versions as in older versions of source.)
from plumber.
The VMF seems to have a lot of solids that have just a number in them (there should be a whole block of sides and other data). Not sure what's going on with that .vmf, but now it should ignore the weird invalid solids in there. The whole VMF parser is now also case insensitive, so the other problem should be fixed too.
from plumber.
Related Issues (20)
- Unable to display and import vmat HOT 1
- Is io_import_vmf compattible with sourceio? HOT 2
- “world spawn” HOT 2
- Garry's Mod map importing fails to import textures. HOT 1
- Python API support
- Plumber seems not be able to get the precise origin of entities. HOT 1
- unpack create error HOT 2
- CrowbarCommandLineDecomp.exe - This application could not be st... HOT 2
- Doesn't work on M1/M2 Macs HOT 1
- Error importing animations for models HOT 1
- Any plans to support source2? HOT 1
- Vindictus Support
- Textures not loading and always appear black HOT 3
- Wrong normal maps textures color space / Custom color spaces/profiles incompability HOT 3
- Custom split normals data removal checkmark in import settings
- user-defined "import entity as" list
- Unknown Entity General KV Property Support HOT 9
- Import of materials, props and models fails HOT 1
- Doesnt work in blender 4.1 HOT 2
- Incorrect UVs for detail textures
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