Comments (3)
The color space of normal maps is set to Non-Color already. The issue is probably that you seem to have custom color profiles in Blender, and the "Non-Color" color space is renamed to "Non-Colour Data" so the addon cannot find the proper color space.
I don't think it's worth it to add kind of fixes for these on my side unfortunately. I'm not sure how exactly the custom profiles work in Blender, but I would suggest you use ones that do not rename the default profiles, or if it's possible, add a color space with the name "Non-Color" for compatibility.
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Well, I'll try to fix it myself but if you will fix it the custom color space name is "Filmic Blender"
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In case someone has the same issue with filmic blender or other color spaces heres the solution
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You should edit the config.ocio in {version}/datafiles/colormanagement and duplicate the colorspace that represents non-color data and name it "Non-Color" ( I additionally copied it once more and named "Raw" but I dont think that is exactly necessary )
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Import the map/model/material in a version of blender without having the color profiles installed ( because for me for some reason it only changed the color profile of detail textures if I did that on the version of blender with edited color profiles installed )
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Copy and paste the whole map collection from version without custom color profiles to version with edited color profiles
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