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Comments (14)

lasa01 avatar lasa01 commented on May 28, 2024

from plumber.

Xephobia avatar Xephobia commented on May 28, 2024

no, i mean the import mdl enhanced is gray and cannot select it
image

from plumber.

lasa01 avatar lasa01 commented on May 28, 2024

from plumber.

Xephobia avatar Xephobia commented on May 28, 2024

i have it enabled
image

from plumber.

lasa01 avatar lasa01 commented on May 28, 2024

from plumber.

Xephobia avatar Xephobia commented on May 28, 2024

i know i'm stupid but how?

from plumber.

Xephobia avatar Xephobia commented on May 28, 2024

ha yes, it return False

from plumber.

Xephobia avatar Xephobia commented on May 28, 2024

i think i found the prob, do i need to rename those?
image

from plumber.

lasa01 avatar lasa01 commented on May 28, 2024

from plumber.

Xephobia avatar Xephobia commented on May 28, 2024

it works! thanks

from plumber.

Xephobia avatar Xephobia commented on May 28, 2024

darn
`Indexing game files...
Importing model...
Reading body parts [####################] 1/1 Done Building flex frame for Body
Processing model ambulance_ref.smd with 0 flexes
Scanning, Body
Skipping ambulance_ref.smd cuz it's not a clamped mesh_data
Building mesh
Converting ambulance_ref model
Converting mesh [####################] 16344/16344 Done Mesh conversion took 1 sec
Building material amb_red...
Traceback (most recent call last):
File "C:\Users\xeph\Desktop\app\blender-2.82a-windows64\scripts\addons\io_import_vmf_init_.py", line 889, in execute
importer.load(splitext(relpath(self.filepath, root))[0], self.filepath, context.collection)
File "C:\Users\xeph\Desktop\app\blender-2.82a-windows64\scripts\addons\io_import_vmf\import_mdl.py", line 178, in load
importer.load(collection=collection)
File "C:\Users\xeph\Desktop\app\blender-2.82a-windows64\scripts\addons\io_import_vmf\import_mdl.py", line 100, in load
self.create_models()
File "C:\Users\xeph\Desktop\app\blender-2.82a-windows64\scripts\addons\SourceIO\source1\mdl\mdl2model.py", line 473, in create_models
to_join.append(self.create_model(model, vtx_model))
File "C:\Users\xeph\Desktop\app\blender-2.82a-windows64\scripts\addons\SourceIO\source1\mdl\mdl2model.py", line 407, in create_model
self.get_material(mat_name, self.mesh_obj)
File "C:\Users\xeph\Desktop\app\blender-2.82a-windows64\scripts\addons\io_import_vmf\import_mdl.py", line 135, in get_material
lambda: VMT(
File "C:\Users\xeph\Desktop\app\blender-2.82a-windows64\scripts\addons\io_import_vmf\import_vmt.py", line 1057, in load
builder = MaterialBuilder(self.vtf_importer, material_name, vmt_data(),
File "C:\Users\xeph\Desktop\app\blender-2.82a-windows64\scripts\addons\io_import_vmf\import_mdl.py", line 138, in
allow_patch=True,
File "C:\Users\xeph\Desktop\app\blender-2.82a-windows64\scripts\addons\io_import_vmf\deps\vmfpy\vmt.py", line 128, in init
vdf_dict: dict = vdf.load(file, escaped=False)
File "C:\Users\xeph\Desktop\app\blender-2.82a-windows64\scripts\addons\io_import_vmf\deps\vdf_init
.py", line 189, in load
return parse(fp, **kwargs)
File "C:\Users\xeph\Desktop\app\blender-2.82a-windows64\scripts\addons\io_import_vmf\deps\vdf_init
.py", line 106, in parse
raise SyntaxError("vdf.parse: expected openning bracket (line %d)" % (idx + 1))
SyntaxError: vdf.parse: expected openning bracket (line 2)

location: :-1

location: :-1`

from plumber.

Xephobia avatar Xephobia commented on May 28, 2024

@lasa01

from plumber.

lasa01 avatar lasa01 commented on May 28, 2024

from plumber.

lasa01 avatar lasa01 commented on May 28, 2024

from plumber.

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