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hacksc's Introduction

A common user interface is a circular knob. Unfortunately, the stock API only provides the UIRotationGestureRecognizer as a means to turn the knob which would require the user to place two fingers on the screen and then perform a rotation gesture. This standard gesture is not very intuitive, and would be very awkward for this purpose. A much better gesture would be to simply allow the user to use one finger to rotate the knob. This demo details the code to create just such a custom gesture recognizer and names it SwirlGestureRecognizer.

For the demo, a simple colorful knob is allowed to rotate 360° with a default starting point of 0° straight up. The graphic is 320 pixels square, or 640 pixels for the retina @2x display. Having a symmetrical graphic makes rotation easy, but of course in practice it could be anything of any size, with any starting point and limits.

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