(WIP) Self-using tool kit for Unity game development.
- Finite State Machine
- Object Pool
- Event System (forked from EventBetter)
- Gameplay Ability System (forked form unity-gameplay-ability-system)
- Miscellaneous Utils
- 2D Platformer Controller
- Top-down Controller
- First-person Controller
- Third-person Controller
- Menu and Settings
- Scene Loading
- Save System