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mathquest's Issues

Level Select UI

  1. Create the FXML file.
  2. Alter the FXML file so that the screen looks like the wireframe.

Level Select Wireframe

Login UI

Alter the FXML file so that the screen looks like the wireframe.

Login Wireframe

Forgot Password dialog

I'm thinking that we just show a dialog box with a message to the effect: "Contact your local admin so that they may reset your password." Thoughts?

Quit Game UI

  1. Create the FXML file.
  2. Alter the FXML file so that the screen looks like the wireframe.

Quit Game Wireframe

Add button handlers to MenuController

  1. Basic FXML files and controllers need to be created for all of the screens.
  2. Handlers need to be written to jump to the appropriate screens.
  3. Menu.fxml needs to be altered to include the onAction handles.

Option class

  1. Create Option class.
  2. Modify User class to include an Option object.

Game UI

  1. Create the FXML file.
  2. Alter the FXML file so that the screen looks like the wireframe.

Game Wireframe

Options UI

  1. Create the FXML file.
  2. Alter the FXML file so that the screen looks like the wireframe.

Options Wireframe

Statistics UI

  1. Create the FXML file.
  2. Alter the FXML file so that the screen looks like the wireframe.

Statistics Wireframe

Options controller

  1. Create the class.
  2. Write the code for the button handlers.
  3. Write the code for the radio button group.

Add status notifications

We need notifications for situations such as when time runs out. As it stands, the user isn't given much feedback at all.

Main Menu UI

Alter the FXML file so that the screen looks like the wireframe.

Admin Tools should only show up if the account logged in is of type 'admin'.
Options should only show up if the account logged in is of type 'user'.

Main Menu Wireframe

Flesh out the Admin class

Only a basic skeleton was created - still needs to be made to look as it was designed in the Class Diagram.

Admin Tools UI

  1. Create the FXML file.
  2. Design the interface - possibly wireframe.
  3. Alter the FXML file so that it looks like the design.

Game History

We need a class that will represent an individual game session.

For each session we need to save:

  • time started
  • time ended
  • games completed
  • stages completed
  • problems solved & missed for each problem type
  • average time to solve a problem

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