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server-media's Introduction

Server Media Files

This repository holds media related to game servers. The server data that is in the repository is used for projects like LABY.net.

Support entry - How can I add data to my server page?

Documentation

Example

LABY.net server page
server-media directory

Publish information for contributors

It is checked for repository updates hourly, so server data is updated every hour. Due to caching, it may take some time for updates to be applied on labymod.net and LABY.net. In case of problems, please open an issue.

Trademark Legal Notices

All product names, trademarks and registered trademarks in the images in this repository, are property of their respective owners. All images in this repository are used for identification purposes only.

The use of these names, trademarks and brands appearing in these image files, do not imply endorsement.


Project inspired by home-assistant/brands

server-media's People

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server-media's Issues

Complete commit does not changed?

Hey you have merged some code from me, to your main branch but the changes haven't applied yet on laby.net, could someone tell me why?

Cannot see changes on LABY.net

Hello,
I created a directory under minecraft_servers (flynnlg) 2 days ago but I cannot see the logo, background and more at laby.net. My pull request was accepted and is closed. What can I do?
With best regards,
Flynn_LG.

Question about servers update

I sent my server to the repository about 3 days ago, but it still doesn't appear in laby.net or in the launcher, how long does it take for the changes to appear?

Wrong folder

image
ummmm i guess i did smth wrong. Could somebody please move the folder? I'm sorry

Wildcards not working?

Three days ago, my pull request to modify the wildcards in my manifest.json was merged. However, despite this change, my .de domain is still missing the server banner, icon and quickjoin in the client. Is something wrong, or should I just wait a bit longer?

(My server is reachable over both domains at any time)

Multiple domains for one server?

Is it possible to have multiple domains for a single server? For instance, if I were to use the .de domain for my server instead of .net, there would be no HD icon and banner. If not, perhaps the option could be added to the manifest.json.

I have another question: How are the people behind the pull request verified? Anyone could open a pull request to change a server's logo or something, but what if it's not even their server?

Nidocraft Network - No logo on laby.net

Hi there!

I was wondering why our logo's do not show on the Nidocraft laby.net site.
image
image
When I try to visit the .webp icon it doesn't exist while when I visit the .png icon, it does exist.

Did I do something wrong or is it on your side?

Thanks in advance ๐Ÿ˜ƒ,
Wqsknijper - Manager on Nidocraft Network

Server images not loaded after 2 weeks

Hello I am the owner of BlockLeben

My pull request was accepted 2 or 3 weeks ago and still nothing has changed.
It is neither in Minecraft nor on the Laby.net page the changes are displayed

Is this normal?

Player stats detection not working

If the bot detects an invalid player stats link, it tells you to add {userName} to the link. If you remove the whole link instead, it doesn't seem to update the "Changes requested" label.

See #414

Images do not appear in Laby.net

Hello, I get a red check when I open the blotcraft(#215) code. And it shows me the following error:
Also mention that on the page of https://laby.net/server/blotcraft the image of the server does not appear correctly as that of the country apart from that the logo does not appear in discord.

Run joelwmale/webhook-action@master
Sending webhook request to ***
Error: Received status code: 504
Error: Received status code: undefined
(node:1512) UnhandledPromiseRejectionWarning: Error: Request failed with status code: undefined
    at error (/home/runner/work/_actions/joelwmale/webhook-action/master/dist/main.js:92:11)
    at /home/runner/work/_actions/joelwmale/webhook-action/master/dist/main.js:83:17
    at processTicksAndRejections (internal/process/task_queues.js:93:5)
(node:1512) UnhandledPromiseRejectionWarning: Unhandled promise rejection. This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). (rejection id: 1)
(node:1512) [DEP0018] DeprecationWarning: Unhandled promise rejections are deprecated. In the future, promise rejections that are not handled will terminate the Node.js process with a non-zero exit code.```

Bot is not Right (Maybe because of ipv6 only server)

Your server privatgames.net could be offline.
In general, we only accept pull requests from servers, that are online. Please change this, otherwise we cannot review your server correctly and have to deny the pull request.

If your server is currently online, then our api returned a wrong status, we will have a look at it :)

Reference: API URL (https://api.mcsrvstat.us/2/privatgames.net)

Originally posted by @github-actions[bot] in #1153 (comment)

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