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dhmp's Issues

Spidermastermind.pack: model sizing, pupils position, muzzle flash size

  1. Sizing of the model appears not quite right yet. Currently its total height is too small while the total width is too large, compared to the sprite counterpart (DHMP 20181206).

  2. The Spider Mastemind appears to squint due to the pupils being positioned too close to the center. It appears as if the Spider Mastermind is making a funny face or has gone plain mental. See attached screenshot (DHMP 20181206, Doomsday build 2895).

doom2-000

  1. Sizing of the Chaingun muzzle flash is too small and unimpressive. Height and width should be enlarged, also its length (z-axis). And probably add more transparency to the muzzle flash (DHMP 20181206).

chaingun hud spins wrong way

chaingun hud currently spins counterclockwise. This needs to be changed to clockwise to fit with the left side loading the bullets and the right side ejecting them

Reflections.pack: texture reference issue

  1. The package info is referencing two textures incorrectly (DHMP 20181206):
    e1m1-in.jpg, e1m1-out.jpg

Should be changed to:
e1m1-in.png, e1m1-out.png

  1. Probably not an issue: The package does not include a icon.png.

Rocket.pack: wrong offset and size

Representation of the rocket model in game is messed up. Currently it is drawn up side down, positioned below the floor and oversized. See attached screenshot (DHMP 20181206, Doomsday build 2895).

doom2-000

Advise users that script in Git for Windows needs GnuWin 'zip' command installed.

TLDR; People who git clone this repository and wish to run the scripts need to prepare their Git for Windows environment with the zip command.

The script calls for zip.

Git for Windows does not have the zip command by default.
It needs to be downloaded and installed correctly for the bash script to run correctly.

I followed instructions at https://ranxing.wordpress.com/2016/12/13/add-zip-into-git-bash-on-windows/ which allowed the bash script to run without error.

GnuWin zip can be obtained from https://sourceforge.net/projects/gnuwin32/files/zip/3.0/zip-3.0-bin.zip/download
GnuWin bzip2 (required by zip) can be downloaded from https://sourceforge.net/projects/gnuwin32/files/bzip2/1.0.5/bzip2-1.0.5-bin.zip/download

mega's "Enter decryption key" error

Every time I try downloading either the Medium Resolution textures or the Low Resolution textures from the High-res Model Project's download page, I keep giving me the captioned "Enter decryption key" error dialog box from mega telling me "The provided key is invalid. Please check that the key is correct or ask the creator of the link again.", no matter what web browser I'm using. What does this error mean and how can I resolve this issue?

To help make my meaning clear, I took a screenshot of this error and attached it here.

mega enter decryption key

Pinky-Spectre.pack: Spectre almost transparent

  1. The skin of the Spectre model appears almost completely transparent in game, the model is barely visible. See attached screenshot (DHMP 20181206, Doomsday build 2895).

  2. The size of the model (Pinky and Spectre) does not match the sprite counterpart.

doom2-001

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