kubejs-immersive-engineering's People
kubejs-immersive-engineering's Issues
When will 1.20.1 be supported
Error occurred while handling event 'recipes': ReferenceError: "output" is not defined.
Is when I add a custom recipe with the alloy kiln.
Client Crashes when attempting to Create Immersive Engineering Multi-block Structures. (All the Mods 7, MC 1.18.1)
See previous post from Immersive Engineering.
Request: Bottling Recipe Support
As the title says
Not Working?
hey there i tryed to remove IE recipes by types like:
event.remove({type: 'immersiveengineeringAlloy'})
event.remove({type: 'immersiveengineeringBlastFurnace'})
event.remove({type: 'immersiveengineeringCrusher'})
event.remove({type: 'immersiveengineeringArcFurnace'})
event.remove({type: 'immersiveengineeringMetalPress'})
event.remove({type: 'immersiveengineeringSawmill'})
but the recipes are still loaded
[1.19.2] The Garden Cloche's Recipe Schema is currently unregistered.
See here:
Obviously somebody was aware of this already - it has a FIXME comment on the commented out line - but there's no associated GitHub issue report and it has been unchanged for 8 months, so I figure it was worth creating an issue to track the progress on it (and potentially serve as a reminder that it's still disabled).
GardenCloche Recipes wont work with IE version 1.18.2-8.0.1-147
Hi,
as soon as I install the latest IE version, my Garden Cloches scripts don't work anymore. I get the following error message in the server.text: https://pastebin.com/tRWCwiyL
As soon as I change them back to version 1.18.2-8.0.0-146, they work fine again. I have looked once and IE has changed the Recipes Serializer: https://github.com/BluSunrize/ImmersiveEngineering/commit/265b8b23852a0c2cb43a60e056fdb29e2660b5b6
Possibly this is interesting for you :)
My Cloche Code: https://pastebin.com/0KbmUB3X
[1.19.2] replacing ingredient or output in sawmill recipe causes error
when using KubeJS to replace an input or output, if that item exists in a sawmill recipe the recipe will error stating that it's missing the stripping boolean, even though the original recipe includes the stripping boolean.
recipe with stripping included
server log with every erroring recipe stripped except that which matches the recipe provided. All failed recipes as seen at the bottom are the same issue.
Versions:
- Minecraft: 1.19.2
- Forge: 43.2.23
- KubeJS 6.2-build 15
- Immersive Engineering: 9.2.2-165
- KubeJS IE: 2.3-build 14
- Architectury: 6.5.85
- Rhino 2.2-build 272
Is 1.20.1 support planned?
Is 1.20.1 support planned, IE is out for that.
Thanks in advance for answering :)
EDIT: Afaik the only breaking change I see is KubeJSRegistries.biomes().getId(biome)
being gone, otherwise it compiles just fine on 1.20.1.
Is dev.latvian.mods.kubejs.registry.RegistryInfo.BIOME.getId(biome)
the replacement?
KubeJS IE Recipes are no Longer registering on latest IE update
I have downgraded for now to the last stable IE version and it still works, Thanks for the support.
Minecraft version: 1.18.2
KubeJS version: 1802.5.4-build.490
KubeJS IE: 1802.2.1-build.35
Immersive Engineering: 1.18.2-8.0.2-149
[1.18.2] IE metal press recipes aren't being removed
onEvent('recipes', event => {
event.remove({ type: 'immersiveengineering:metal_press', output: '#forge:plates' });
}
Nothing gets removed the first time the game is loaded; only works after exiting and rejoining the world
Squeezer Support
Didnt see anything regarding the squeezer in the description of the mod so was wondering if squeezer support could be added.
Request: Thermo Block Support
Would like a way to assign temperatures to blocks for the Thermoelectric Generator, unless there is already a way to do that that I cannot find.
Request: Blueprint Support?
I was just wondering if it'd be possible to support custom blueprints for the Engineer's Workbench?
I've tried using the datapack method to add a tweaked recipe, but it just throws errors at me!
Request: Recycling Recipe Support
As the title. Arc furnace recycling recipes, for things such as reducing armor back to ingots, aren't currently supported by KubeJS, as I noticed while trying to replace the output of some of its recipes.
Please note that arc furnace recycling is not the same as regular arc furnace recipes, which work fine already.
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