Comments (2)
👏
from natalie.
echo "Natalie Generator: Determining if generated Swift file is up-to-date."
NATALIE_PATH="../natalie.swift"
if [ -f $NATALIE_PATH ]
then
BASE_PATH="$PROJECT_DIR/$PROJECT_NAME"
OUTPUT_PATH="$BASE_PATH/Storyboards.swift"
if [ ! -e "$OUTPUT_PATH" ] || [ -n "$(find "$BASE_PATH" -type f -name "*.storyboard" -newer "$OUTPUT_PATH" -print -quit)" ]; then
echo "Natalie Generator: Generated Swift is out-of-date; re-generating..."
"$NATALIE_PATH" "$PROJECT_DIR/$PROJECT_NAME" > "$PROJECT_DIR/$PROJECT_NAME/Storyboards.swift"
echo "Natalie Generator: Done."
else
echo "Natalie Generator: Generated Swift is up-to-date; skipping re-generation."
fi
fi
from natalie.
Related Issues (20)
- Always up to date HOT 2
- Inheritance errors HOT 2
- Custom UINavigationController class in multiple storyboards causes build errors HOT 1
- Swift 4 issue in console HOT 6
- Build failure on macOS 10.13 with Xcode 9 (swift 3.2) HOT 7
- Refactoring with Natalie in a project. HOT 4
- ./scripts/build.sh - doesn't seem to work HOT 1
- instantiateInitialController return type should be scoped by enclosing module
- natalie binary of 0.6.5 does not work after updating to Xcode 9.3 HOT 10
- Swiftlint issues HOT 4
- Operation not permitted HOT 8
- Cannot declare a public var in an extension with internal requirements HOT 3
- Special processing for customModuleProvider="target" for view controllers? HOT 2
- How do you handle when you delete storyboards? HOT 4
- Conflict when Storyboard filename matches UIViewController subclass name HOT 3
- Error on Compiled Storyboards.swift HOT 1
- Natalie breaks when using IBAnimatable HOT 6
- performSegue should accept sender of type Any?
- Storyboard enum cases should always be camelCase HOT 2
- Rename Parser class?
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from natalie.