Unity Physics Tree Chopping Simulation
Implemented a physically accurate tree chopping simulation. In this simulation, a character will control an axe which they swing at the tree. The novel work done in this project is the physics interaction between the tree and the axe in addition to control of the character. When the axe intersects with the tree, it will cut a part of the tree away. The tree will fall down once enough of the tree has been cut.
Added project file and report.
Check Demo Vid in repo