Squishy Squishy: A 2D - Platformer Game
Squishy Squishy: A 2D - Platformer Game follows the tutorial of 'Coding in Flow' on YouTube. Player has to make it to the finish line while also try to avoid traps that are set along the way.
- Levels 1 and 2 follow the design of the tutorial
- Levels 3 and 4 are designed by me
- A main character that the player can play with
- 4 levels (ranging from easy to difficult)
- Cherries so that the player can collect them throughout the game
- Traps to make the game more interesting
- Press
A
orleft-arrow key
to move left - Press
D
orright-arrow key
to move right - Press
spacebar
to jump - Press
escape
to return back to main menu
- Unity (Learned in course CS2053: Intro to Game Development)
- Review concepts that were taught during CS2053
- Improve game development skills by learning how to make game features that are not taught in the course
- Making animations look smoother
- Using the animator
- Coding player's death
- Using tools in the Tile Palette to draw tiles more efficiently
- Make Start and End screens
- Learn how to make a game that I would actually want to play
- Wall Jumping -> Tried but it didn't work. Hopefully will add wall jumping in future projects
- Pause Menu -> Was unable to figure out how to jump from the pause menu scene back to the previous scene that the player was playing. Need to find more tutorials on how to do this
Warning: Linux and macOS executables are not tested, therefore might result in bugs and errors.
- Go into folder Exe Files to Play Squishy Squishy
- Then, go into folder that has the name of the operating system that your device is using
- For example, access the 'Windows' folder if your device is using Windows
- Download the .zip file
- After successfully downloading, access the .exe file to play Squishy Squishy
- Caution: Do not delete any folders/files within that .zip file since they are needed to run the game
You can also download the executables here.
Coding in Flow - Build a 2D Platformer Game in Unity | Unity Beginner Tutorial
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