A side-scrolling game in a cave setting where the player dodges incoming randomly scaled speleothems. The character's vertical movement is controlled by using the spacebar. The player dies when hitting the ground or speleothems. The player gets a point whenever a set of obstacles is dodged. JavaFX was used to make this project.
- Clone the repository
- Build project using the files in the folder "src"
- Run project from Launcher.java
Known issue: The game does not reset when dying, restart game to replay.
The testing strategy for this project will be testing through visual inspection when playing the game.