Giter Club home page Giter Club logo

dotfiles's Issues

Define color definitions for koe colorscheme

Hey, first of all. Thank you for the koe colorscheme. It's wonderful. I've been using it primarily for Ruby, JavaScript, Go and nim development and it's been a blast. ๐ŸŽ‰

However, at this point, I'm trying to define "what colors goes where" so that I can unify my experience across all languages. Given that you primarily work in C and C++, using those as reference make sense.

This is what I've deduced so far:

  • Identifiers are white
  • Comments are green
  • Constants are cyan
  • function names dark gray
  • Strings and primitives are dark blue (I'm not sure about this one)
  • Types are green

Am I missing something?

Some questions:

  • Color of a visual selection in Vim? (mine is red with black text)
  • Color of status line in Vim? Mine is dark gray on black (hardly visible)
  • Color of a visual selection in Tmux? (mine is brown with black text. Should it match Vim?)

Would you be interested breaking out the colorscheme into its own repository? In that way, I can backport whatever changes I'm making as well. If you're not up for it, I totally understand. Just a suggestion. ๐Ÿ™‚

Hyper

The screenshots show you using Hyper, customized. Though, I don't see your .hyper.js or related. Also, I noticed some nifty looking status lines at the bottom of your term windows but failed to find where in these dotfiles those are setup. Care to share, @koekeishiya ?

Top and bottom bar

Could you share the name of the top and bottom bar used in the screenshot included in the readme? Thanks.

more information about those lines

chunkc tiling::rule --owner mpv --state float &
chunkc tiling::rule --owner kitty --role AXWindow --subrole AXDialog --state tile &
chunkc tiling::rule --owner Finder --name Copy --state float &
chunkc tiling::rule --owner "App Store" --state float &
chunkc tiling::rule --owner Spotify --desktop 5 --follow-desktop &
chunkc tiling::rule --owner Steam --desktop 5 --follow-desktop &
chunkc tiling::rule --owner Discord --desktop 5 --follow-desktop &

thanks

KiTTY rpath

Hey !

I am trying to use your kitty_rpaths.sh script in order to build your KiTTY fork. Here is what I did :

$ git clone https://github.com/koekeishiya/kitty.git fork # Get your fork
$ cd fork # Get in
$ python3 setup.py osx-bundle # Build the project
$ cp -R ~/Desktop/kitty.app . # Get latest clean Kitty.app
$ cp linux-package/Contents/MacOS/kitty  kitty.app/Contents/MacOS/kitty # Replace original binary with the one I just built
$ cp linux-package/Contents/Frameworks/kitty/kitty/fast_data_types.so kitty.app/Contents/Frameworks/kitty/kitty/fast_data_types.so # Replace original .so with the one I just built
$ ./kitty_rpaths.sh # Run your script

Then, if I try to open Kitty.app, I get the following error :

$ open ./kitty.app
LSOpenURLsWithRole() failed with error -10810 for the file /Users/geographer/Documents/playground/kitty/fork/kitty.app.

And here is the error I get when trying to run the binary inside the .app :

$ ./kitty.app/Contents/MacOS/kitty
Traceback (most recent call last):
  File "Python/runpy.py", line 280, in run_path
  File "Python/runpy.py", line 85, in _run_code
  File "kitty/__main__.py", line 6, in <module>
  File "kitty/main.py", line 13, in <module>
    from .config import (
  File "kitty/boss.py", line 17, in <module>
    from .tabs import SpecialWindow, TabManager
  File "kitty/borders.py", line 11, in <module>
    send_borders_rects
ImportError: cannot import name 'glMultiDrawArrays'

Here is how the paths look for the binary :

$ otool -l kitty.app/Contents/MacOS/kitty | grep "name"
name /usr/lib/dyld (offset 12)
name /usr/lib/libSystem.B.dylib (offset 24)
name /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation (offset 24)
name @executable_path/../Frameworks/Python.framework/Versions/3.6/Python (offset 24)

Look identical to the original binary.

And for the .so :

$ otool -l kitty.app/Contents/Frameworks/kitty/kitty/fast_data_types.so | grep "name"
name @executable_path/../Frameworks/kitty/kitty/fast_data_types.so (offset 24)
name /usr/lib/libSystem.B.dylib (offset 24)
name /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation (offset 24)
name @executable_path/../Frameworks/Python.framework/Versions/3.6/Python (offset 24)
name /System/Library/Frameworks/CoreText.framework/Versions/A/CoreText (offset 24)
name /System/Library/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics (offset 24)
name @executable_path/../Frameworks/libglfw.3.dylib (offset 24)
name /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa (offset 24)
name /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit (offset 24)
name /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo (offset 24)
name /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL (offset 24)
name /usr/local/opt/libunistring/lib/libunistring.2.dylib (offset 24)
name /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit (offset 24)
name /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation (offset 24)
name /usr/lib/libobjc.A.dylib (offset 24)

Also identical excepted for /usr/local/opt/libunistring/lib/libunistring.2.dylib (offset 24) which is not in the original .so.

Thanks for your help ! :)

Mind sharing your wallpaper?

Hi, I've been using setup for quite some time with a few adjustments to your colorscheme for various languages. If you don't mind, I'd love to get my hands on that awesome wallpaper of yours. ๐Ÿ™‚

Vim colors

Nice dotfiles.

I'm trying to install koe.new.vim color scheme but my colors are really different.

I'm using Kitty and nvim too.

Any idea?

What is the bar shown in your readme screenshot?

Hey koekeishiya,

Thank you so much for the work that you have down on chunkwm. You are awesome. Just wanted to ask, what are the bars you have shown on the top and bottom of your README screenshot?

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.