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dg's Introduction

DalgiEngine - Sweet 3D Game Engine

DalgiEngine is a 3D game engine designed for compact and powerful game development.

Screenshots

Cammy Screenshot Huriza Screenshot Viewer Screenshot Sandbox Screenshot

The models are not included in the git repository.

Features

  • Platforms
    • Windows for now, but designed for multi-platform
  • Rendering
    • Support DX9 and OpenGL 2.0+
    • Cross-platform shader effect (JSON format)
    • Shadow mapping with CSM/soft/self-shadow
    • Post-processing effect (bloom/gamma-correction)
  • Basic UI system
  • Character skinning and animation
  • Core library
    • Serialization and package file support
    • UID, console window, critical section, timer, thread, memory pool, profiling, smart pointer and so on
  • Tools
    • Test framework for unit-test
    • COLLADA scene importer with skinning/animation
    • Viewer

License

  • GPL License

Before build

  • For Windows
    • Install DirectX SDK June 2010
    • Needs Visual Studio 2008 SP1
  • Other platforms are not supported for now

How to build

Clone a copy of the main dg git repo by running:

git clone git://github.com/zho7611/dg

Open dev/src/all.sln via Visual Studio 2008

Set the viewer project as "Startup Project"

Change solution configuration to "Debug" or "Release" for DX9 renderer

Run from menu : Build > Rebuild Solution

How to run the Viewer

Run bin\viewer.exe

External libraries

Other external libraries are located in dev/src/externals folder

dg's People

Contributors

jihoc avatar zho7611 avatar

Watchers

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