kitrifty / sourcepawn-navmesh Goto Github PK
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License: GNU General Public License v3.0
SourcePawn .NAV file reader.
License: GNU General Public License v3.0
The navmesh always crashes when loading on me. (CSGO) I have uncommented the line where it prints connection count, and i get the following error:
http://i.imgur.com/oq1WE9X.png
I think it shouldn't be that many connection counts.
It seems like the issue is only in CSGO navs, but not in CSS.
Would it be possible to adapt this plugin for L4D2? I am willing to do the work myself if the .nav encoding was explained to me.
Warm regards
breezy
is possible nvmesh to big endian or xbox 360 support?
Pc is little endian
Xbox is big endian
When i try to compile the navmesh.sp I get these errors.
//// navmesh.sp
//
// D:\server\csgo\addons\sourcemod\scripting\include\navmesh.inc(637) : error 017: undefined symbol "TF_NAV_SNIPER_SPOT"
// D:\server\csgo\addons\sourcemod\scripting\include\navmesh.inc(638) : error 021: symbol already defined: "TF_NAV_BLUE_SETUP_GATE"
// D:\server\csgo\addons\sourcemod\scripting\navmesh.sp(380) : warning 203: symbol is never used: "hndl"
// D:\server\csgo\addons\sourcemod\scripting\navmesh.sp(2155) : warning 203: symbol is never used: "iNavSubVersion"
// D:\server\csgo\addons\sourcemod\scripting\navmesh.sp(2217) : warning 203: symbol is never used: "iNavVersion"
// D:\server\csgo\addons\sourcemod\scripting\navmesh.sp(2256) : warning 203: symbol is never used: "iNavVersion"
// D:\server\csgo\addons\sourcemod\scripting\navmesh.sp(2517) : warning 203: symbol is never used: "iNavSubVersion"
// D:\server\csgo\addons\sourcemod\scripting\navmesh.sp(2517) : warning 203: symbol is never used: "iNavVersion"
// D:\server\csgo\addons\sourcemod\scripting\navmesh.sp(2701) : warning 203: symbol is never used: "iTeam"
// D:\server\csgo\addons\sourcemod\scripting\navmesh.sp(2701) : warning 203: symbol is never used: "bAnyZ"
//
// 2 Errors.
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