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blender-stellartoon's Introduction

This shader is only for Goo Engine, a fork of Blender dedicated to rendering NPR and 3D anime.


Trailer

Trailer

Overview/tutorial for manual setup

Tutorial


StellarToon


GitHub license
GitHub stars Discord GitHub issues


Contact / Issues

Rules

  • The GPL-3.0 License applies.
  • If you use this shader in renders, animations or any form of medium that does not directly modify the shader, I'd appreciate being credited - you don't have to do it though.
  • If you use this shader as one of the references for your own shader, please give credit where it's due.
  • In compliance with the license, you are free to redistribute the files as long as you attach a link to the source repository.

Contributing

If you're actually sane enough to traverse through my nodes and improve the shader OR you don't mind helping out in scripting and automating the process of using Star Rail models, feel free to create a pull request! I'll do my best to get to it as soon as possible ^^

Special thanks

All of this wouldn't be possible if it weren't for:

Disclaimer

This shader isn't meant to be 100% accurate - what I only aim for is to replicate the in-game looks to the best of my ability. Some calculations are exactly how the game does things, some are my own thrown into the mix.

While the shader is developed primarily for datamined assets, this repository does not endorse datamining in any way whatsoever and will never directly provide the assets nor tools in extracting from game files.

Since you've read this far...

Using this shader is completely free if it's not already evident from the license BUT - if and only if you have something to spare and would like to support me, then you can do so on my Ko-fi here. I appreciate every tip and each one motivates me to keep on improving the shader.

blender-stellartoon's People

Contributors

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