kestrelm / creature_libgdx Goto Github PK
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Creature Runtimes for LibGDX
Errors in ... src/com/google/flatbuffers/Table.java
Errors in ... src/MeshBoneUtil/Creature.java
There are some places where HashMap.Entry
interface is referenced; however it won't compile since HashMap.Entry
is package-local. Consider replacing with Map.Entry
.
When running test project from https://github.com/denisk20/libgdx-creature-example on Android device I'm getting an error:
10-22 12:19:52.629 18941-18962/com.gdxcreature.android E/dalvikvm-heap: Out of memory on a 48-byte allocation.
10-22 12:19:54.066 18941-18948/com.gdxcreature.android E/dalvikvm-heap: Out of memory on a 48-byte allocation.
10-22 12:19:55.518 18941-18962/com.gdxcreature.android E/dalvikvm-heap: Out of memory on a 112-byte allocation.
10-22 12:19:56.976 18941-18962/com.gdxcreature.android E/dalvikvm-heap: Out of memory on a 78-byte allocation.
10-22 12:19:58.405 18941-18962/com.gdxcreature.android E/dalvikvm-heap: Out of memory on a 112-byte allocation.
10-22 12:19:59.830 18941-18948/com.gdxcreature.android E/dalvikvm-heap: Out of memory on a 64-byte allocation.
10-22 12:20:01.286 18941-18962/com.gdxcreature.android E/dalvikvm-heap: Out of memory on a 68-byte allocation.
10-22 12:20:02.735 18941-18948/com.gdxcreature.android E/dalvikvm-heap: Out of memory on a 48-byte allocation.
10-22 12:20:04.766 18941-18962/com.gdxcreature.android E/dalvikvm-heap: Out of memory on a 112-byte allocation.
10-22 12:20:05.822 18941-18962/com.gdxcreature.android E/AndroidRuntime: FATAL EXCEPTION: GLThread 4266
10-22 12:20:05.822 18941-18962/com.gdxcreature.android E/AndroidRuntime: java.lang.OutOfMemoryError: [memory exhausted]
10-22 12:20:05.822 18941-18962/com.gdxcreature.android E/AndroidRuntime: at dalvik.system.NativeStart.main(Native Method)
Please consider putting all files into appropriate package for the ease of usage. Better yet, please consider putting the sources into a libgdx gradle project with a simple example.
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