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只需在SpriteRenderer上绑定SpriteOutline组件,即可实现Outline效果
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OutlineSize控制厚度
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Color控制颜色
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- Demo效果图:
- Sprite MeshType 必须为FullRect
- Sprite的图片四周留一定的空白。否则生成的SpriteRenderMesh将没有足够的空间用于渲染Outline
- Outline的厚度无法超过Sprite最细的部分
This project forked from wlgys8/sprites-outline
Outline effect for Unity SpriteRenderer
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