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Kent Barber's Projects

poly2tri icon poly2tri

Automatically exported from code.google.com/p/poly2tri

ptex icon ptex

Per-Face Texture Mapping for Production Rendering

quadriflow icon quadriflow

QuadriFlow: A Scalable and Robust Method for Quadrangulation

raknet icon raknet

RakNet is a cross platform, open source, C++ networking engine for game programmers.

raylib icon raylib

A simple and easy-to-use library to enjoy videogames programming

rlimgui icon rlimgui

A Raylib integration with DearImGui

rtow4d icon rtow4d

Ray Tracing In One Weekend for Cinema 4D

sfml icon sfml

Simple and Fast Multimedia Library

snowsimulation icon snowsimulation

Snow simulation based on Disney's "The material point method for Snow Simulation" paper using Qt and CUDA

suitesparse icon suitesparse

The official SuiteSparse library: a suite of sparse matrix algorithms authored or co-authored by Tim Davis, Texas A&M University

suitesparse-metis-for-windows icon suitesparse-metis-for-windows

CMake scripts for painless usage of SuiteSparse+METIS from Visual Studio and the rest of Windows/Linux/OSX IDEs supported by CMake

tactile icon tactile

A C++ library for representing, manipulating, and drawing periodic tilings of the plane.

taskflow icon taskflow

A General-purpose Parallel and Heterogeneous Task Programming System

tbb icon tbb

Official Intel(R) Threading Building Blocks (Intel TBB) GitHub repository.

wxwidgets icon wxwidgets

Cross-Platform GUI Library - Report issues here: https://trac.wxwidgets.org/

ziran2019 icon ziran2019

Visco-elasto-plasticity and fracture simulator with the material point method (MPM) -- the reference implementation of SIGGRAPH 2019 technical paper Silly Rubber and CD-MPM.

ziran2020 icon ziran2020

Code for two SIGGRAPH 2020 papers from UPenn, AnisoMPM and IQ-MPM!

zlib icon zlib

A massively spiffy yet delicately unobtrusive compression library.

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