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Home Page: https://invent.kde.org/education/kig
Interactive Geometry
Home Page: https://invent.kde.org/education/kig
Hi, here are some things that might not be immediately clear : - There are different source dirs ( kig, objects, misc, filters and modes ) ( just in case this wasn't clear. ) - for testing code, i don't really know how you're supposed to do this with kparts, so i just do a "make install" every time, and then simply run the program, you prolly want to do "./configure --enable-debug=full --prefix=/usr/local/kde3" (meanwhile, i found out, the solution is in a developer faq on developer.kde.org (http://developer.kde.org/documentation/other/developer-faq.html#q67.1) - There is some documentation about the design in the file DESIGN - if you want to contribute, your work is more than welcome, no matter where you want to help: translation, coding, art, just send us a mail at [email protected] (preferably before you start, so you won't be doing unnecessary work or something like that), if you have cvs access, you can of course always commit to cvs HISTORY I started Kig because we were using "Cabri" in school, a proprietary windows-only app. When I started looking for free alternatives that ran on linux, i found two: KGeo and KSeg. Both had features and limitations, KSeg had most features, but was ugly. Furthermore, it was qt-only, which did allow it to run on windows too, but made it not fit into kde. KGeo was fully KDE, but didn't have all the features that KSeg had. I first wanted to merge both together, but the code was rather incompatible, so I wanted to simply extend KGeo. Since I was planning to make it a kpart app, i started with "kapptemplate --kpart-app", and then started coding. I was first planning to use lots of code from both kgeo and kseg, but i ended up recoding everything since in many cases it was faster than porting stuff, and i wanted to change rather much in the code. I did get much inspiration from the source of both programs, and i used some source and many pictures from KGeo, I would therefore want to thank both developers for their work. I also want to thank everyone who contributed something to Kig or to free software in general. Cheers, The Kig Developers
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