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ue4sequencer2mp4's Introduction

Sequencer to mp4 renderer

Utility to render currently opened level sequence to video file using ffmpeg.exe

How

There are two steps to get resulting video file.

  1. Render to png image sequence
  2. Convert image sequence to video file with ffmpeg

After video file generated you will be prompted to remove image sequence. Debug info can be found in output log.

Sequence renderer options are considered, for example if you need custom burnin class, you can assign it as usual.

burnIn

Preparations

Main condition to make it work is ffmpeg.exe in your PATH environment variable. If it is not installed, download latest release.

customArgs

Customize output file (optional)

To customize output file format or codec or whatever ffmpeg behaviour you need:

  1. create text file with ffmpeg arguments with following content.

    -start_number @START_FRAME -framerate @CAPTURE_FPS -i image.%04d.png -vcodec mpeg4 -pix_fmt yuv420p -q:v 1 -y @OUT_FILE_NAME

    where keywords starting with @ symbol will be replaced by correct value, depending on capture settings and sequence options. You can add or change whatever valid ffmpeg arguments.

  2. Create environment variable SEQUENCE2MP4ARGS with path to your suequence2mp4args.txt

    customArgs

    Name of txt file doesn't matter. Fetching arguments like this is handy if you are inside a studio, this file can be placed somewhere in network location.

Feel free to investigate source code!

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