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Unity-Barracuda-SingleHandLocalization-WebGL

Unity BarracudaでSingle-Hand-Localizationを動作させるサンプルです。
単一の手の位置推定を行います。
また、現時点(2021/04/02)でUnityのWebGLはCPU推論のみのサポートです。


※上記イメージはブラウザ上でのWebGL実行(CPU推論)

Demo

動作確認用ページは以下。
https://kazuhito00.github.io/Unity-Barracuda-SingleHandLocalization-WebGL/WebGL-Build

Requirement (Unity)

  • Unity 2021.1.0b6 or later
  • Barracuda 1.3.0 or later

FPS(参考値)

WebCamController.cs の Update()の呼び出し周期を計測したものです。
推論に非同期処理のため、FPSは見かけ上のFPSであり、推論自体のFPSではありません。

SingleHandLocalization
WebGL
CPU:Core i7-8750H CPU @2.20GHz
約6.7FPS
CSharpBurst
WebGL
CPU:Core i5-5200U CPU @2.20GHz
約3.0FPS
CSharpBurst
Unity Editor
GPU:GTX 1050 Ti Max-Q(4GB)
約45FPS
ComputePrecompiled

※上記イメージはUnity Editorでの実行(GPU推論)

Reference

Author

高橋かずひと(https://twitter.com/KzhtTkhs)

License

Unity-Barracuda-SingleHandLocalization-WebGL is under Apache v2 License.

unity-barracuda-singlehandlocalization-webgl's People

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