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kbm's Introduction

KBM

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Requires the latest version of CBA A3.
Visit me on Discord

Sometimes you wanna have small enhancements or change another mod. If you build missions for Arma you will realize that having things in a mod config is way better then using templates for missions.

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.

Deployment

The build process is base on the HEMTT build process, so you can follow the steps there. Basically the following is needed:

  • correctly setup project drive (P: drive)
  • download/clone KBM GitHub repo
  • right-click in the root folder and open power shell
  • you can build by executing .\hemtt build from the tools folder
  • you have to setup the data link with admin cmd: mklink /J "A:\SteamLibrary\steamapps\common\Arma 3\z\KBM" "P:\KBM"
  • for testing include your mod by adding -mod=z\KBM as start parameter

Built With

CBA_A3 - Community Based Addons for Arma 3 needs to be installed for MACRO usage
HEMTT is a CLI tool that must be called from the root of your project. HEMTT needs to be placed in the project root and called with ./hemtt on Linux or hemtt.exe on Windows. You can install HEMTT system wide on Windows by using setup.exe in the download.

Below is just a showcase, read the documentation to learn about more features and reasonings.

Contributing

Please read CONTRIBUTING.md for details on our code of conduct, and the process for submitting pull requests to us.

Issues

Please, use my Issue Tracker to report a bug, propose a feature, or suggest changes to the existing ones.

Versioning

We use SemVer for versioning. For the versions available, see the tags on this repository.

Authors

  • Katalam - Initial work
  • Tank - Insignia work

License

This project is licensed under the GPLv3 License - see the LICENSE file for details

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