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Comments (7)

LogGits avatar LogGits commented on June 18, 2024

Discord: https://discord.gg/cC35PMz

from boss.

kangarko avatar kangarko commented on June 18, 2024

I have fixed Discord link.

Thank you for the notices. I am travelling to the outlands tomorrow so I won't have time to catch up until the next Tuesday, 2nd of October. Thank you for your understanding.

I am pretty sure Bosses do spawn, make sure you have the latest Boss and enabled Timed_Spawning (just increase the delay and limits to test it out).

from boss.

Kimskell avatar Kimskell commented on June 18, 2024

Does the attack damage count not for bows? I want to make a skeleton boss that shoots arrows that do more dammage. Power (I - V) bow is also not working on the bosses.
Suggestion: If the boss gets dammage, than teleport him a certain blocks right / left or behind the player (if possible / no suffocation in walls etc.). Than players can not bounce off en hitting the boss over and over until he is dead.
Suggestion 2: Drain life prom the player to the boss if players are in a certain radius of the boss. So player losses 1 heart and boss gets 1 heart.

from boss.

kangarko avatar kangarko commented on June 18, 2024

Have you tried giving bow to Skeleton's as their hand item, and applying vanilla enchants to the bow?

Thank you for the suggestions :)

from boss.

kangarko avatar kangarko commented on June 18, 2024

@Karkande, I am sorry for the delay, here is my personal response:

  1. I have fixed this in to the next release, good notice and thanks!
  2. The "item not recognized" is unrelated, it is an internal debug for me when I was developing the menues. The Bosses will spawn if you enable Timed Spawning.
  3. Fixed. Good observation. Skeletons cannot have nothing in their hands, so if you did not specify the bow manually, the bow that you would see was fake and wont function. This has been fixed.
  4. Sorry I don't understand?
  5. We recently added skill "Enderman", I think you will find it useful.

Cheers!

from boss.

Kimskell avatar Kimskell commented on June 18, 2024

My fault, power (I - V) bow's are working fine. tested it some more. In the first place tested it with full iron on the player with only a power II bow. I thought it was not different in damaging the player. But is is a little bit. Power V test was more clear. In full iron 12 hitst with a normal bow and 5 hits with a power V bow, before the player died.
Thanks for this great pluginn. I have more idea's, but i will test it some more before dropping them. Maybe a few are already reachable with skills etc.

from boss.

kangarko avatar kangarko commented on June 18, 2024

No problem, cheers!

from boss.

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