kamegami13 / monsterhunter4udatabase Goto Github PK
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License: MIT License
Hello! first, thanks for this great app, second, can adda a menu for changing de language? i see that in the database exists the data in spanish, but we can't view it in the app.
Is there any form that we can help to archieve this?
thanks!
As a new MH4U player I'm finding the amount of information in this app a little overwhelming which makes finding what I need a little harder.
I would like to request an application wide 'filter' if possible. If set to Low, it would only include monsters that appear at low rank, items found at low rank, skills contained by low rank items and the parts of weapon trees that can be crafted by low rank.
For high rank, only show high rank items. You still find low rank monsters at high rank, so there needs to be an option to either hide low rank monsters, or simply mark them differently such as greyed out. The same applies to weapon trees. Some may want to see the full tree, others only the parts that concern them.
G-Rank works similairly to high rank.
Alternatively to Low, High or G, filtering can be done by the *'s of the content.
A minor bug here: Dignified Skull has grey skull icon, while in the game it's red, like other drops from Tetsucabra.
Would be awesome to quickly find monsters with search. Either this or app wide search.
The weapon itself doesn't matter, but the slots may be important to the build.
However as a stretch goal you could have the weapon and calculate damage with any skills you've achieved
The Japanese exclusive DLC weapons are not translated and while some of the DLC items used to craft them are translated, there is no quest associated with them. Why bother including MH4G exclusive content in the first place? It's disappointing how this app hasn't been updated in the last 7 years.
In the last version it's impossible to close the changelog.
I'm using a Nexus 6
Hi, my phone is HTC Desire 610, Android 4.4.2. Armor pieces won't show up after selecting them for the armor builder, skills also won't show up for the Talisman's skill selection.
Pressing back should return you to weapons list instead of main menu
So that it is easier to compare weapon power between the weapon classes.
As items have it's own search bar, I think it would be usefull monsters tab had its own too.
This isn't really a bug with the code, but maybe the Jewels that can't be crafted (True Jewels, Ultimate Jewels, etc.) should be greyed out or have some dialog explaining that they can't be crafted, only randomly "obtained" in rusted armour pieces.
Can the selection method be check boxes to add multiple wishlist items, and have the quantity default to 1 for each?
Tested with: Weapons -> Greatsword -> Iron Sword -> Weapon Tree
Only shows Iron Sword then Iron Sword+ below it. No more children are displayed.
Clicking Iron Sword+ then viewing its weapon tree shows
Iron Sword -> Iron Sword+ -> Buster Sword -> Rugged Great Sword.
Is it only supposed to show the back path and one path ahead? Why does Iron Sword+ show 2 upgrades ahead?
Hello, i'm very interested in translating that app in French. I have decent computer Linux / android skills (no devs). How can I help ?
Test by searching for any of them in the "Items" section.
Currently there are blank tabs which could be hidden, for example the Apex Zinogre is a G-Rank monster so both the low rank and high rank pages are blank. Only showing tabs for ranks which the monsters can be found would be a good improvement.
Would it be possible to add each monsters elemental damage and what blights they can inflict on their weakness page?
I have to say thank you for providing this. I may be missing something but in the generated .tsv and sqlcode files, I notice that the names and some other column names are missing so when importing into the database, some data from the .xlsx file is missing. Is this intentional or am I missing something?
Currently, the weapons list is unfortunately difficult to navigate - I feel that using the "-" character is an inefficient way to represent hierarchical relationships. Perhaps we could implement a tree-viewer interface of some sort similar to the one that Ping's MH4G DB for Windows has?
Change all project references of 3U to 4U.
Hey, I've wrote an app database app for MH3 on the Windows Phone and am currently working on a port of it to the Windows Store: https://www.windowsphone.com/en-us/store/app/mh3u-g-dex/65cc81b5-a7d7-416b-a444-bc888793c9e4
My app was written in conjuction with Ping of Ping's Dex. I've gotten requests for a MH4 version, however Ping has been very resistant with giving me access to the MH4 data. Without it, I obviously can't make the app. I was wondering if you guys would be interested in partnering to create a MH4 version for the windows phone and windows store. I'd continue working on the app to completion and put it up on GitHub for public contribution. I would mainly just need access to the data for the app.
Let me know if you guys would be interested. Thanks!
weapons table
ID = 6808
upgrade_cost = (変動素材
The correct cost should be 100000
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